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Huh, Keun; Lee, Jeongyi – TESOL Journal, 2020
Teachers are faced with the demand to teach their students to be competent individuals in the 21st century so that they are prepared for any challenges they may face in their lives. To meet this need, many educators have identified creativity as a necessary competence of the 21st century. To this end, integrating SMART (Self-directed, Motivated,…
Descriptors: Grade 5, Elementary School Students, 21st Century Skills, Second Language Learning
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Mendiburo, Maria; Williams, Laura; Henson, Robert; Hasselbring, Ted – Society for Research on Educational Effectiveness, 2013
The fact that research has shown that fractions are among the most difficult mathematical concepts for elementary school students to master (Behr, Harel, Post, & Lesh, 1992; Bezuk & Cramer, 1989; Moss & Case, 1999) provides a compelling motivation for research and innovation focused on improving the available assessment and…
Descriptors: Student Evaluation, Mathematics Instruction, Fractions, Intervention
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Waring, Scott M.; Bentley, Courtney C. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
The purpose of this study was to examine a group of fifth graders experiences, beliefs, and opinions during the construction of digital historical agent profiles. This research study examined a project in which students were engaged in the learning of historical content and were asked to convey information about the life of someone from the past…
Descriptors: Program Descriptions, Class Activities, Worksheets, Case Studies
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Kuiper, Els; Volman, Monique; Terwel, Jan – Computers & Education, 2009
Although many children are technically skilled in using the Web, their competences to use it in a critical and meaningful way are usually less well developed. In this article, we report on a multiple case study focusing on the possibilities and limitations of collaborative inquiry activities as an appropriate context to acquire Web literacy skills…
Descriptors: Teaching Styles, Elementary School Teachers, Elementary School Students, Questionnaires
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
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McCabe, Rachel; Emery, Winston – Canadian Journal of Learning and Technology, 2003
This is the second of two articles about a study of the implementation of a media literacy curriculum project in three inner city schools Grade 5's in Montreal. The authors describe the development of technological literacy among the teachers and students as they learned about two Media Literacy concepts. The teaching featured the use of a…
Descriptors: Technological Literacy, Media Literacy, Grade 5, Case Studies