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Lee, Chwee Beng; Jonassen, David; Teo, Timothy – Interactive Learning Environments, 2011
This study examines the effects of the activity of building systems models for school-based problems on problem solving and on conceptual change in elementary science classes. During a unit on the water cycle in an Asian elementary school, students constructed systems models of the water cycle. We found that representing ill-structured problems as…
Descriptors: Elementary School Science, Water, Problem Solving, Models
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Evagorou, Maria; Korfiatis, Kostas; Nicolaou, Christiana; Constantinou, Costas – International Journal of Science Education, 2009
The purpose of this study was to investigate the impact of a simulation-based learning environment on elementary school students' (11-12 years old) development of system thinking skills. The learning environment included interactive simulations using the Stagecast Creator software to simulate the ecosystem of a marsh. Simulations are an important…
Descriptors: Feedback (Response), Elementary School Students, Student Attitudes, Ecology
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Chase, Catherine C.; Chin, Doris B.; Oppezzo, Marily A.; Schwartz, Daniel L. – Journal of Science Education and Technology, 2009
Betty's Brain is a computer-based learning environment that capitalizes on the social aspects of learning. In Betty's Brain, students instruct a character called a Teachable Agent (TA) which can reason based on how it is taught. Two studies demonstrate the "protege effect": students make greater effort to learn for their TAs than they do…
Descriptors: Learning Activities, Student Motivation, Grade 8, Grade 5
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Parr, Cynthia Sims; Jones, Tricia; Songer, Nancy Butler – Journal of Science Education and Technology, 2004
Despite a rise in the use of handheld computers in classrooms, meaningful learning with personal digital assistant (PDA) technology remains poorly studied. This article reports results from an evaluation of customized handheld data collection software, the BioKIDS Sequence, which was used during an 8-week biodiversity curriculum unit by 5th and…
Descriptors: Biodiversity, Grade 6, Educational Technology, Computer Software
Ryoo, Kihyun – ProQuest LLC, 2009
The significant increase of English Language Learners (ELLs) in the United States raises complex questions about how to provide these students with access to high quality education that can improve both their content knowledge of school subjects and their English proficiency, particularly their academic English proficiency. The development of…
Descriptors: Academic Discourse, Curriculum Design, Computer Simulation, Second Language Learning
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Earle, Sarah – Primary Science Review, 2004
As a science subject leader and year 6 teacher in North Bristol, the author has spent the last few months exploring how an interactive whiteboard (IWB) can be used to teach science skills, particularly those that are repeatedly highlighted as problematic, such as analysis and evaluation of evidence. The IWB came with software called…
Descriptors: Evidence, Foreign Countries, Simulation, Science Instruction
James, Amy – Jossey-Bass, An Imprint of Wiley, 2005
Part of the new Knowledge Essentials series, "Fourth Grade Success" shows parents how to enrich their children's classroom learning and take an active role in their fourth graders' education by exploring: (1) What fourth graders are learning at school and the educational standards to expect in math, language arts, science, and social studies; (2)…
Descriptors: Grade 4, Grade 5, Thinking Skills, Academic Achievement