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Ai-Jou Pan; Yea-Tzu Yuan; Pao-Nan Chou – SAGE Open, 2025
In the current technology-driven era, digital game-based learning (DGBL) has emerged as a practical approach for enhancing mathematics achievement among young students. It is believed that digital drill-and-practice educational games can replace traditional pen-and-paper drills in mathematics education and have a better influence on incorporating…
Descriptors: Mathematics Education, Mathematics Instruction, Educational Games, Game Based Learning
Chou, Pao-Nan – SAGE Open, 2022
This study investigated the effects of Plickers use on rural students' learning outcomes through two case scenarios. In the first case scenario, the study adopted a preexperimental study method with a focus on comparing Plickers with traditional testing to examine rural students' learning attitudes toward Plickers. The participants were 24…
Descriptors: Rural Schools, Program Effectiveness, Elementary School Students, Mathematics Instruction