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He, Jingwen; Jin, Bihui; Xu, Zexin; Zhang, Danhui – Journal of Online Learning Research, 2022
With the development of web-based science inquiry learning, behavioral engagement in such learning contexts received more and more attention. Combined with specific science inquiry stages: comparative experiment design, implementation with computer simulation, and reflection on results, the current study explored a series of features from log data…
Descriptors: Elementary School Students, Grade 6, Learner Engagement, Student Behavior
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Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness
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Acharya, Kamal Prasad; Budhathoki, Chitra Bahadur; Bjønness, Birgitte; Devkota, Bhimsen – Educational Action Research, 2022
Literature on school education suggests that teaching and learning science in basic level community schools in Nepal is largely theoretical. Consequently, achievement levels and the understanding of concepts of science is much below policy expectations. This paper builds on a shift from dogmatic lecturing to activity-based pedagogy using school…
Descriptors: Gardening, Science Instruction, Teaching Methods, Foreign Countries
Holm, Margaret – ProQuest LLC, 2015
This quasi-experimental study compared academic learning in project-centered instruction with group projects, project-centered instruction with individual projects, and teacher-led instruction. A repeated measures pre and posttest design was used to measure the change in Social Studies content learning in sixth grade students for three different…
Descriptors: Active Learning, Student Projects, Cooperative Learning, Social Studies
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Johnson, Sarah A.; Cuevas, Josh – Georgia Educational Researcher, 2016
Inquiry-based learning approaches have been promoted as an instructional method for students at all levels. An inquiry approach requires students to discover or construct knowledge through relevant activities and personal investigations. Due to the student driven nature of inquiry learning, it is reasonable to believe that students will become…
Descriptors: Active Learning, Student Projects, Reading Motivation, Inquiry
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Chen, Chih-Hung; Hwang, Gwo-Jen – Educational Technology & Society, 2017
Previous research has illustrated the importance of acquiring knowledge from authentic contexts; however, without full engagement, students' learning performance might not be as good as expected. In this study, a Team Competition-based Ubiquitous Gaming approach was proposed for improving students' learning effectiveness in authentic learning…
Descriptors: Teamwork, Competition, Educational Games, Learning Activities
Serim, Ferdi – Jossey-Bass, An Imprint of Wiley, 2012
This comprehensive book offers a practical pathway for developing twenty-first-century skills while simultaneously strengthening content-area learning. "Digital Learning" contains a wealth of research-based practices to integrate the International Society for Technology in Education (ISTE) National Education Technology Standards (NETS) for both…
Descriptors: Video Technology, Student Projects, Active Learning, Educational Technology