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Àngels Llanes; Júlia Barón; Ariadna Sánchez-Hernández – Language, Culture and Curriculum, 2024
Second Language Pragmatics (L2 pragmatics) research focused on the study abroad (SA) context points out the benefits of this context for second language (L2) pragmatic development while also illustrating the non-linearity of this development, as it is shaped by different contextual factors and individual differences. Nevertheless, this research…
Descriptors: Second Language Learning, Second Language Instruction, Study Abroad, Pragmatics
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Coxhead, Averil; Boutorwick, T. J. – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2018
This article focuses on vocabulary in the context of English-medium instruction at an international high school in Germany. Longitudinal testing was carried out using the Vocabulary Levels Test (VLT) (Nation, 1983; Schmitt, Schmitt, & Clapham, 2001), with 468 participants tested on entry to their first year of secondary school (Grade 6, aged…
Descriptors: Longitudinal Studies, Vocabulary Development, Computational Linguistics, English (Second Language)
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Collins, Laura; White, Joanna – TESL Canada Journal, 2014
This article reports on a study examining the language practice opportunities that occurred during a range of paired and small group interactive tasks in an intensive English as a Second Language (ESL) class of francophone Grade 6 students. The analysis focussed on the opportunities the tasks provided for the use of two complex and challenging…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Grade 6
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Cobb, Tom; Horst, Marlise – CALICO Journal, 2011
This study reports on the design and testing of an integrated suite of vocabulary training games for Nintendo[TM] collectively designated "My Word Coach" (Ubisoft, 2008). The games' design is based on a wide range of learning research, from classic studies on recycling patterns to frequency studies of modern corpora. Its general usage…
Descriptors: Foreign Countries, Vocabulary Development, Educational Technology, Educational Games