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Ünal Çakiroglu – Learning: Research and Practice, 2024
This quasi-experimental study aims to compare the effects of using combinations of written text, animation and narration in multimedia courseware. 114 sixth grade students assigned in three conditions were participated in the study. Three versions of the courseware with combinations of animation, text and narration were developed taking modality…
Descriptors: Courseware, Computer Assisted Instruction, Multimedia Instruction, Comparative Analysis
Zhang Yingbin; Paquette, Luc; Baker, Ryan S.; Ocumpaugh, Jaclyn; Bosch, Nigel; Biswas, Gautam; Munshi, Anabil – Journal of Learning Analytics, 2021
Confusion may benefit learning when it is resolved or partially resolved. Metacognitive strategies (MS) may help learners to resolve confusion when it occurs during learning and problem solving. This study examined the relationship between confusion and MS that students evoked in Betty's Brain, a computer-based learning-by-modelling environment…
Descriptors: Metacognition, Brain, Grade 6, Emotional Response
Segedy, James R.; Kinnebrew, John S.; Biswas, Gautam – Journal of Learning Analytics, 2015
Researchers have long recognized the potential benefits of open-ended computer- based learning environments (OELEs) to help students develop self-regulated learning (SRL) behaviours. However, measuring self-regulation in these environments is a difficult task. In this paper, we present our work in developing and evaluating "coherence…
Descriptors: Educational Environment, Computer Assisted Instruction, Independent Study, Learning Strategies
Wiest, Dudley J.; Wong, Eugene H.; Minero, Laura P.; Pumaccahua, Tessy T. – Education, 2014
Working memory has been well documented as a significant predictor of academic outcomes (e.g., reading and math achievement as well as general life outcomes). The purpose of this study was to investigate the effectiveness of computerized cognitive training to improve both working memory and encoding abilities in a school setting. Thirty students…
Descriptors: Cognitive Processes, Short Term Memory, Intervention, Parochial Schools
Hung, Pi-Hsia; Lin, Yu-Fen; Hwang, Gwo-Jen – Educational Technology & Society, 2010
Ubiquitous computing and mobile technologies provide a new perspective for designing innovative outdoor learning experiences. The purpose of this study is to propose a formative assessment design for integrating PDAs into ecology observations. Three learning activities were conducted in this study. An action research approach was applied to…
Descriptors: Foreign Countries, Feedback (Response), Action Research, Observation
Liu, M.; Bera, S.; Corliss, S. B.; Svinicki, M. D.; Beth, A. D. – Journal of Educational Computing Research, 2004
The purpose of this study was to examine the connection between sixth graders' cognitive tool use and the cognitive processes they engage in as they solve a complex problem in a hypermedia learning environment. The three research questions were: (1) Which cognitive tools are used for which cognitive processes? (2) Is there a relationship between…
Descriptors: Grade 6, Metacognition, Cognitive Processes, Hypermedia
Blythe, John M. – Australian Journal of Educational & Developmental Psychology, 2006
This pilot study investigated the efficacy of "Phonics Alive 2: The Sound Blender", a computer-based phonological skills training program, delivered with both at-home and at-school components over a 10-week period, as a potential treatment of phonological dyslexia. Participants were 20 dyslexic primary students with an average delay of…
Descriptors: Reading Comprehension, Dyslexia, Interaction, Decoding (Reading)