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Serhat Altiok; Memet Üçgül – Canadian Journal of Learning and Technology, 2024
In recent years, computational thinking has garnered increased attention as an essential problem-solving skill. One of the methods to develop students' computational thinking skills is robotic coding activities. This study sought to investigate the impact of robotic coding activities on the self-efficacy perceptions of secondary school students'…
Descriptors: Robotics, Computation, Thinking Skills, Secondary School Students
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Ardito, Gerald; Czerkawski, Betül; Scollins, Lauren – TechTrends: Linking Research and Practice to Improve Learning, 2020
Problem-solving and critical thinking are considered important skills to be developed by students, and are supported by the development of Computational Thinking (CT) skills. This study investigated the collaborative development of CT skills in sixth grade students via a six week LEGO robotics program. This robotics program focused on the…
Descriptors: Problem Solving, Thinking Skills, Middle School Students, Robotics
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Lin, Chien-Heng; Chen, Chien-Min; Lou, Yu-Chiung – Educational Technology & Society, 2014
The abilities of both spatial orientation and spatial memory play very important roles in human navigation and spatial cognition. Since such abilities are difficult to strengthen through books or classroom instruction, there are no particular curricula or methods to assist in their development. Therefore, this study develops a spatial…
Descriptors: Spatial Ability, Memory, Educational Games, Computer Games
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Frey, Karin S.; Newman, Jodi Burrus; Onyewuenyi, Adaurennaya C. – Journal of Early Adolescence, 2014
Coders used real-time focal-child sampling methods to observe the playground behavior and victimization experiences of 600 third to sixth grade youth. Person-centered analyses yielded three profiles that specified aggressive function (reactive, proactive) and form (direct, indirect), and conformed to social-information-processing functional…
Descriptors: Aggression, Victims, Playgrounds, Child Behavior
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Reed, Deborah K.; McCray Sorrells, Audrey; Cole, Heather A.; Takakawa, Nara N. – Learning Disability Quarterly, 2013
This article examined the ecological and population validity of research on reading interventions for adolescents in Grades 6 through 12. The 26 studies meeting selection criteria were analyzed to determine the characteristics of the students, interventionists, classroom structures, and school environments used, as well as whether there were…
Descriptors: Reading Programs, Intervention, Educational Research, Reading Research
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Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Educational Technology & Society, 2015
Unlike most research, which has primarily examined the players' interest in or attitude toward game-based learning through questionnaires, the purpose of this empirical study is to explore students' engagement patterns by qualitative observation and sequential analysis to visualize and better understand their game-based learning process. We…
Descriptors: Elementary School Students, Learner Engagement, Educational Games, Teaching Methods
Zorba, Mehmet Galip – Online Submission, 2014
Along with language teaching purposes, coursebooks also convey different kinds of cultural and social messages through both written texts and visualization. Therefore, studying coursebooks in terms of such qualities is necessary in foreign language education. In the learning process, visualization plays a pivotal role since visuals cater for…
Descriptors: Textbooks, Textbook Content, Textbook Evaluation, Secondary Education
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Piehler, Timothy F.; Dishion, Thomas J. – Developmental Psychology, 2014
In a sample of 711 ethnically diverse adolescents, the observed interpersonal dynamics of dyadic adolescent friendship interactions were coded to predict early adulthood tobacco, alcohol, and marijuana use. Deviant discussion content within the interactions was coded along with dyadic coregulation (i.e., interpersonal coordination, attention…
Descriptors: Early Parenthood, Drinking, Substance Abuse, Marijuana
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Tenenbaum, Laura S.; Varjas, Kris; Meyers, Joel; Parris, Leandra – School Psychology International, 2011
Victimization resulting from bullying affects millions of school children worldwide each year (e.g. Nansel et al., 2001; Sapouna, 2008; Smokowski & Kopasz, 2005). These children face the fear and humiliation of verbal, physical, and relational aggression and as a result, often suffer psychological ill effects (e.g. Kochenderfer-Ladd, & Skinner,…
Descriptors: Qualitative Research, Bullying, Research Methodology, Coping
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Kay, Robin; Edwards, Jaime – Canadian Journal of Learning and Technology, 2012
Video podcasts allow students to control when, where, and what they learn, as well as the pace of learning. Considerable research has been conducted in higher education on video podcast use, but not in middle schools (grades six to eight). This study investigated the use of worked example video podcasts in mathematics classrooms with students 11…
Descriptors: Foreign Countries, Video Technology, Handheld Devices, Web Based Instruction
Stamper, John, Ed.; Pardos, Zachary, Ed.; Mavrikis, Manolis, Ed.; McLaren, Bruce M., Ed. – International Educational Data Mining Society, 2014
The 7th International Conference on Education Data Mining held on July 4th-7th, 2014, at the Institute of Education, London, UK is the leading international forum for high-quality research that mines large data sets in order to answer educational research questions that shed light on the learning process. These data sets may come from the traces…
Descriptors: Information Retrieval, Data Processing, Data Analysis, Data Collection