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Showing 1 to 15 of 42 results Save | Export
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Bradley Bowen; Bryanne Peterson – Journal of STEM Education: Innovations and Research, 2024
Modeling and simulation activities are common in secondary technology and engineering education classrooms. Virtual simulations are used to integrate engineering design into classroom instruction. The performance outcomes of a student's final virtual design usually depend on the level of knowledge application. When applying the learned content to…
Descriptors: Models, Middle Schools, STEM Education, Secondary School Curriculum
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Ece Avinç; Fatih Dogan – Education and Information Technologies, 2024
The study aimed to develop a Likert-type measurement tool (Digital Literacy Scale, DLS) to determine the digital literacy levels of secondary school students. The validity and reliability of the developed measurement tool were verified using the Rasch model. The Rasch Model can estimate missing data and allow for small study groups (Rasch, Rasch,…
Descriptors: Digital Literacy, Secondary School Students, Validity, Reliability
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Yildirim, Ismet; Seckin Kapucu, Munise – Journal of Education in Science, Environment and Health, 2021
The role of technology literacy in education, which is one of the 21st century skills that students should have, is very important. This study examines the effect of augmented reality (AR) applications, which is a new technology, on students' academic achievement and the level of recalling the learned knowledge. In this study, quasi-experimental…
Descriptors: Computer Simulation, Grade 6, Science Education, Science Achievement
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Pei, Xinning; Jin, Yinglian; Zheng, Tainian; Zhao, Jian – International Journal of Science Education, 2020
To understand the longitudinal effect of a technology-enhanced learning (TEL) environment with reflective guidance on sixth-grade students' learning in a photosynthesis unit in Shanghai, we designed a quasi-experimental longitudinal study with a pre-test and three post-tests, complemented by an examination of students' log data. Our findings show…
Descriptors: Science Instruction, Program Effectiveness, Grade 6, Educational Technology
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Taban, Zeynep; Imamoglu, Mehmet – Journal of Learning and Teaching in Digital Age, 2023
This study aimed to examine the effect of interactive videos on volleyball education, and the effects of gender and grade level on volleyball knowledge level were evaluated. A total of 105 (43 boys and 62 girls) fifth and sixth-grade students participated in the study. Participants were divided into three groups: Interactive Video Group (IVG),…
Descriptors: Team Sports, Video Technology, Gender Differences, Grade 5
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Lamond, Bronwyn; Cunningham, Todd – Journal of Special Education Technology, 2020
This research examined Grade 6-10 Ontario Certified Teachers' (n = 24) perceptions of assistive technology (AT) and the factors correlated with perceived usefulness of AT. A mixed methods design that included a survey consisting of open- and closed-ended items elicited information about teachers' AT knowledge and training, their basic computer…
Descriptors: Teacher Attitudes, Assistive Technology, Grade 6, Grade 7
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Pitta-Pantazi, D.; Christou, C.; Demosthenous, E.; Pittalis, M.; Chimoni, M. – ZDM: Mathematics Education, 2022
Mathematical creativity is considered beneficial for learning mathematics. However, research studies that provide empirical evidence of students' mathematical creativity in regular mathematics classrooms are relatively scarce. This study explores the idea of mini-creativity (mini-c), which is defined as the creative processes involved in the…
Descriptors: Mathematics Instruction, Creativity, Knowledge Level, Mathematical Concepts
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Jesús Ribosa; David Duran – Research in Science & Technological Education, 2024
Background: Given the scarce but promising practice of educational interventions based on the creation of teaching materials by students, Bikos Project has been designed. Purpose: This article presents and assesses Bikos Project. Pairs of students cooperatively create video tutorials from questions that arise from their scientific curiosity. Four…
Descriptors: Video Technology, Science Instruction, Intervention, Instructional Materials
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Ching-Huei Chen; Wen-Pi Chan; Kun Huang; Chin-Wen Liao – Research in Science & Technological Education, 2023
Background: Museums have been paying an increasing attention to the design of experiences conducive to informal learning. While spontaneous inquiries in museums often pique visitors' intrinsic motivation to learn, certain structures or scaffolds are needed to facilitate sense making in museum learning. Two promising approaches are identified:…
Descriptors: Informal Education, Metacognition, Scaffolding (Teaching Technique), Computer Simulation
Jennifer C. Buth Bell – ProQuest LLC, 2024
Though wrought with challenges, the COVID-19 Pandemic, which led to the closure of schools worldwide and forced educators into a rapid transition from traditional to Emergency Remote Teaching (ERT), held some promise for furthering the integration of digital technology in schools. But now, years following the crisis, policymakers, administrators,…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Barriers, Distance Education
Baer, Erick R. – ProQuest LLC, 2016
As schools across the United States continue to earmark funds for instructional technology in the classroom we must consider how it is being used in the classroom. This qualitative research study was conducted to investigate instructional technology methods being used in sixth through eighth grade classrooms and to understand the Depth of…
Descriptors: Educational Technology, Equal Education, Knowledge Level, Middle School Teachers
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Borge, Marcela; Toprani, Dhvani; Yan, Shulong; Xia, Yu – Computer Science Education, 2020
Background and Context: in this paper, we argue that integrating Human-Computer Interaction (HCI) into K-12 computing education can present learners with opportunities to develop human-centered design skills as well as higher-order thinking skills. Objective: to address the issues related to the development of HCI forms of expertise, we introduce…
Descriptors: Elementary Secondary Education, Design, Skill Development, Thinking Skills
Fesler, Lily; Gu, Anna; Chojnacki, Greg – Mathematica, 2023
Air Tutors is an online tutoring organization that provides one-on-one and small group tutoring for K-12 students. Air Tutors uses live, online tutoring and an online platform that incorporates video conferencing and interactive whiteboards; recruits high-quality paid tutors with tutoring experience and engaging online personalities; and engages…
Descriptors: Tutoring, Elementary Secondary Education, Educational Technology, Videoconferencing
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Sung, Han-Yu; Hwang, Gwo-Jen – Interactive Learning Environments, 2018
Researchers have recognized the potential of educational computer games in improving students' learning engagement and outcomes; however, facilitating effective learning behaviors during the gaming process remains an important and challenging issue. In this paper, a collaborative knowledge construction strategy was incorporated into an educational…
Descriptors: Educational Technology, Technology Uses in Education, Computer Games, Teaching Methods
Hawkins, Donald S. – ProQuest LLC, 2016
Mobile devices have become increasingly more visible within classrooms and informal learning spaces. The purpose of this dissertation is to examine the impact of mobile learning (m-learning) tools to support student learning during teacher-led field trips. Specifically, the research questions for this study are: (a) What conditions affect student…
Descriptors: Telecommunications, Educational Technology, Technology Uses in Education, Field Trips
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