Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 14 |
| Since 2017 (last 10 years) | 23 |
| Since 2007 (last 20 years) | 43 |
Descriptor
Source
Author
| Biswas, Gautam | 2 |
| Abrahamson, Dor | 1 |
| Abrami, Philip C. | 1 |
| Acar, Ömer | 1 |
| Aloysius Ong | 1 |
| Alwyn Vwen Yen Lee | 1 |
| Andy Ding-Xuan Ng | 1 |
| Aslan, Ofra | 1 |
| Azakli, Zeynep | 1 |
| Barajas-Saavedra, Arturo | 1 |
| Barry Bai | 1 |
| More ▼ | |
Publication Type
Education Level
| Grade 6 | 46 |
| Elementary Education | 42 |
| Middle Schools | 34 |
| Intermediate Grades | 30 |
| Grade 5 | 18 |
| Secondary Education | 12 |
| Grade 4 | 11 |
| Junior High Schools | 10 |
| Elementary Secondary Education | 9 |
| Grade 7 | 4 |
| Grade 8 | 4 |
| More ▼ | |
Audience
Location
| Taiwan | 6 |
| Finland | 4 |
| Canada | 3 |
| France | 3 |
| Turkey | 3 |
| Australia | 2 |
| California | 2 |
| China | 2 |
| Germany | 2 |
| Japan | 2 |
| Thailand | 2 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Program for International… | 1 |
What Works Clearinghouse Rating
Jing Wang; Shuyu Chen; Barry Bai – Education and Information Technologies, 2025
With the increasing use of digital technology, more children are engaged in online learning at home, raising questions about how parents can promote their children's online self-regulated learning (SRL). Online self-regulated learners actively manage their learning by setting goals, selecting strategies, assessing progress, and utilizing…
Descriptors: Metacognition, Parent Child Relationship, Learning Processes, Goal Orientation
Andy Ding-Xuan Ng; Aloysius Ong; Alwyn Vwen Yen Lee; Chew Lee Teo – Pedagogies: An International Journal, 2024
Research and development of Learning Analytics (LA) have created new ways to support students' learning. However, our understanding of teachers' roles when implementing LA in classroom practices remains nascent. This study investigates how teachers can implement LA to support students' agency in directing their own inquiry, when engaging in a…
Descriptors: Learning Analytics, Grade 5, Elementary School Students, Grade 6
Liu, Yuan-Chen; Huang, Tzu-Hua; Lin, I-Hsuan – Innovation in Language Learning and Teaching, 2023
The aim of this study is to use augmented reality and hands-on activity with phonics cubes to create an augmented reality English learning system named the Rolling Alphabet-AR System to investigate its impact on English learning, flow experience, and English self-efficacy for sixth graders. This study adopted quasi-experimental research on 114…
Descriptors: Alphabets, English (Second Language), Second Language Learning, Phonics
Yun Dai – Education and Information Technologies, 2025
There is a growing consensus that AI literacy requires a holistic lens, including not only technical knowledge and skills but also social and ethical considerations. Yet, providing holistic AI education for upper-primary students remains challenging due to the abstract and complex nature of AI and a lack of pedagogical experiences in schools.…
Descriptors: Integrated Activities, Holistic Approach, Artificial Intelligence, Computer Science Education
Yuan-Chen Liu; Tzu-Hua Huang; Chien-Chia Huang – Interactive Learning Environments, 2024
In this study, an interactive programming learning environment was built with two types of error prompt functions: 1) the key prompt and 2) step-by-step prompt. A quasi-experimental study was conducted for five weeks, in which 75 sixth grade students from disadvantaged learning environments in Taipei, Taiwan, were divided into three groups: 1) the…
Descriptors: Programming, Computer Science Education, Cues, Grade 6
Germia, Erell; York, Toni; Panorkou, Nicole – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
Many studies use instructional designs that include two or more artifacts (digital manipulatives, tables, graphs) to support students' development of reasoning about covarying quantities. While students' forms of covariational reasoning and the designs are often the focus of these studies, the way students' interactions and transitions between…
Descriptors: Thinking Skills, Mathematics Instruction, Grade 6, Cooperative Learning
Cheng, Ya-Wen; Wang, Yuping; Cheng, I-Ling; Chen, Nian-Shing – Interactive Learning Environments, 2019
Collaborative learning has long been proved to be a crucial agent for enhancing students' social skills, problem-solving abilities and individual learning performance. Understanding how students move from one phase to another in their collaboration process can inform educators of how best to facilitate such learning. However, this is still an area…
Descriptors: Interaction, Computer Simulation, Mathematics Activities, Computer Games
Ünal Çakiroglu – Learning: Research and Practice, 2024
This quasi-experimental study aims to compare the effects of using combinations of written text, animation and narration in multimedia courseware. 114 sixth grade students assigned in three conditions were participated in the study. Three versions of the courseware with combinations of animation, text and narration were developed taking modality…
Descriptors: Courseware, Computer Assisted Instruction, Multimedia Instruction, Comparative Analysis
Malena Manchado Porras; Inmaculada Menacho Jiménez; Jose Carlos Piñero-Charlo; María del Carmen Canto-López – European Journal of Science and Mathematics Education, 2023
Currently mathematics difficulties in schools are a major problem due to several factors. Some research suggest that mathematics teaching-learning methodology could be one of the causes. As a result, alternative teaching methods to the traditional approach (ciphers-based closed algorithm [CBC]) have emerged, such as numbers-based open algorithm…
Descriptors: Mathematics Instruction, Computation, Teaching Methods, Eye Movements
Chang, Liang; Chen, Qianqian; Yang, Yuqin; Qian, Xuan – International Association for Development of the Information Society, 2019
This study investigated whether elementary students could collectively advance a knowledge-building discourse through judgments of promisingness and epistemic reflection. Supported by the Promising Idea Tool and its accompanying pedagogical design, 32 grade six students were involved in judging the promisingness of their community ideas, refining…
Descriptors: Reflection, Epistemology, Elementary School Students, Teaching Methods
Acar, Ömer; Azakli, Zeynep – Journal of Baltic Science Education, 2023
The effect of online argumentation and reflective thinking-based science teaching on sixth-grade students' epistemic cognition, metacognition, and logical thinking was explored in this study. The research was carried out in the 2020-2021 academic year when all teaching was online due to COVID-19. Students in the study sample were mostly from…
Descriptors: Elementary School Students, Grade 6, Computer Mediated Communication, Persuasive Discourse
Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness
Gantt, Allison L.; Paoletti, Teo; Greenstein, Steven – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
Despite significant research exploring students' quantitative reasoning, few studies have explored the semiotic processes that mediate its development. In this report, we present a case study to show how one student constructed a semiotic chain for a quantity as he worked with a mathematical task. Importantly, we connect frameworks for…
Descriptors: Semiotics, Mathematics Instruction, Instructional Materials, Computer Software
Yeh, Yu-chu; Ting, Yu-Shan – British Journal of Educational Psychology, 2023
Background: Creativity is an important ability for problem-solving in both personal life and academic learning. Few creativity studies have investigated the development of children's creativity in disadvantaged rural areas or compared the rural-urban differences through digital game-based creativity learning. Understanding such differences can…
Descriptors: Elementary School Students, Grade 3, Grade 4, Grade 5
Katasila, Phichitra; Poonpon, Kornwipa – English Language Teaching, 2022
The present study aimed to investigate the effects of blended learning instruction on vocabulary knowledge of Thai primary school students and students' perceptions toward learning vocabulary through blended learning instruction. A mixed-methods approach was used. Quantitatively, a single group pretest-posttest design was used to measure students'…
Descriptors: Blended Learning, Teaching Methods, Student Attitudes, Elementary School Students

Peer reviewed
Direct link
