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Emre Zengin; Yasemin Karal – International Journal of Assessment Tools in Education, 2024
This study was carried out to develop a test to assess algorithmic thinking skills. To this end, the twelve steps suggested by Downing (2006) were adopted. Throughout the test development, 24 middle school sixth-grade students and eight experts in different areas took part as needed in the tasks on the project. The test was given to 252 students…
Descriptors: Grade 6, Algorithms, Thinking Skills, Evaluation Methods
Yildiz, Merve; Karal, Hasan – International Journal of Computer Science Education in Schools, 2021
The purpose of this study is to introduce a developed activity which is named "CityMap" and to present an example of the implementation and evaluation process of a computer science unplugged activity through this activity. The aim of this activity is to write algorithms of going from one place to another using step by step instructions.…
Descriptors: Grade 6, Educational Games, Computer Science, Maps
Jessica F. Cantlon; Katherine T. Becker; Caroline M. DeLong – Journal for STEM Education Research, 2024
STEM experiences that capture students' curiosity have a unique role in inspiring awe in science, enculturing science engagement, and recruiting students to pursue STEM careers. Here, we present a unique interdisciplinary STEM experience for elementary school students that teaches them to write computer code to test primate intelligence at a zoo…
Descriptors: Authentic Learning, Interdisciplinary Approach, STEM Education, Elementary School Students
Ardito, Gerald; Czerkawski, Betül; Scollins, Lauren – TechTrends: Linking Research and Practice to Improve Learning, 2020
Problem-solving and critical thinking are considered important skills to be developed by students, and are supported by the development of Computational Thinking (CT) skills. This study investigated the collaborative development of CT skills in sixth grade students via a six week LEGO robotics program. This robotics program focused on the…
Descriptors: Problem Solving, Thinking Skills, Middle School Students, Robotics
Çakiroglu, Ünal; Mumcu, Suheda – Journal of Educational Computing Research, 2020
This exploratory study attempts to determine problem solving steps in block based programming environments. The study was carried out throughout one term within Code.org. Participants were 15 6th grade secondary school students enrolled in an IT course at a public secondary school. Observations, screenshots and interviews were analyzed together to…
Descriptors: Foreign Countries, Grade 6, Secondary School Students, Problem Solving
Eroglu, Deniz; Tanisli, Dilek – Online Submission, 2017
Getting students adopt the habits of mind specific to many disciplines can be seen as an anchor that will support them to solve the problems in their daily lives. Starting from this premise, a new subject, featuring the habits of mind and how to use and improve them in educational environments seems to worth thinking on. This article describes an…
Descriptors: Algebra, Cognitive Processes, Problem Solving, Teaching Methods
Sung, Han-Yu; Hwang, Gwo-Jen – Interactive Learning Environments, 2018
Researchers have recognized the potential of educational computer games in improving students' learning engagement and outcomes; however, facilitating effective learning behaviors during the gaming process remains an important and challenging issue. In this paper, a collaborative knowledge construction strategy was incorporated into an educational…
Descriptors: Educational Technology, Technology Uses in Education, Computer Games, Teaching Methods
Asha K. Jitendra; Michael R. Harwell; Stacy R. Karl; Danielle N. Dupuis; Gregory Simonson; Susan C. Slater; Amy E. Lein – Grantee Submission, 2016
This study examined the effects of a research-based intervention, schema-based instruction (SBI), implemented by experienced- (taught SBI in previous study; Jitendra et al., 2015) and novice-teacher implementers (taught SBI for the first time with professional development) on the mathematics outcomes of seventh-grade students. SBI is a…
Descriptors: Teaching Methods, Schemata (Cognition), Evidence Based Practice, Beginning Teachers
Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Educational Technology & Society, 2015
Unlike most research, which has primarily examined the players' interest in or attitude toward game-based learning through questionnaires, the purpose of this empirical study is to explore students' engagement patterns by qualitative observation and sequential analysis to visualize and better understand their game-based learning process. We…
Descriptors: Elementary School Students, Learner Engagement, Educational Games, Teaching Methods
Nicolaou, Chr. Th.; Evagorou, M.; Lymbouridou, Chr. – Science Education International, 2015
Despite the belief that emotions are important in the learning process, research in the area of emotions and learning, especially in science, is scant. Modelling and SSI argumentation have shared with respect to the emphasis in recent science standards reports as core scientific practices that need to be part of science teaching and learning. Even…
Descriptors: Elementary School Students, Science Instruction, Elementary School Science, Interviews
Lack, Brian; Swars, Susan Lee; Meyers, Barbara – Elementary School Journal, 2014
A descriptive, holistic, multiple-case methodology was applied to examine the nature of participation in discourse of two low- and two high-achieving grade 6 students while solving mathematical tasks in a standards-based classroom. Data collected via classroom observations and student interviews were analyzed through a multiple-cycle coding…
Descriptors: Student Participation, Grade 6, Low Achievement, High Achievement
McNeil, Nicole M.; Weinberg, Aaron; Hattikudur, Shanta; Stephens, Ana C.; Asquith, Pamela; Knuth, Eric J.; Alibali, Martha W. – Journal of Educational Psychology, 2010
This study examined how literal symbols affect students' understanding of algebraic expressions. Middle school students (N = 322) were randomly assigned to 1 of 3 conditions in which they were asked to interpret an expression (e.g., 4c + 3b) in a story problem. Each literal symbol represented the price of an item. In the c-and-b condition, the…
Descriptors: Middle School Students, Textbooks, Mnemonics, Algebra
Depaepe, Fien; De Corte, Erik; Verschaffel, Lieven – International Journal of Educational Research, 2007
Changing perspectives on mathematics teaching and learning resulted in a new generation of mathematics textbooks, stressing among others the importance of mathematical reasoning and problem-solving skills and their application to real-life situations. The article reports a study that investigates to what extent the reform-based ideas underlying…
Descriptors: Mathematics Education, Textbooks, Problem Solving, Norms
Stamper, John, Ed.; Pardos, Zachary, Ed.; Mavrikis, Manolis, Ed.; McLaren, Bruce M., Ed. – International Educational Data Mining Society, 2014
The 7th International Conference on Education Data Mining held on July 4th-7th, 2014, at the Institute of Education, London, UK is the leading international forum for high-quality research that mines large data sets in order to answer educational research questions that shed light on the learning process. These data sets may come from the traces…
Descriptors: Information Retrieval, Data Processing, Data Analysis, Data Collection