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Csíkos, Csaba; Biró, Fanni; Szitányi, Judit – International Journal of Instruction, 2022
In this research we aim to reproduce and extend the positive results about the effect of humor in solving mathematical word problems. We examined whether solving humorous word problems has some effect on either word problems demanding realistic consideration or word problems of the well-known routine type. Fifth- and sixth-grade students (N=1,153)…
Descriptors: Word Problems (Mathematics), Humor, Grade 5, Grade 6
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Bingölbali, Erhan; Bingölbali, Ferhan – International Journal of Progressive Education, 2021
This study explores the affordances that the open-ended questions hold in comparison with those of closed-ended questions through examining 6th grade students' performance on a mathematics test. For this purpose, a questionnaire including 2 open-ended and 2 closed-ended questions was applied to 36 6th grade students. The questions were prepared in…
Descriptors: Questioning Techniques, Test Format, Test Items, Responses
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Özkubat, Ufuk; Özmen, Emine Rüya – International Electronic Journal of Elementary Education, 2021
The purpose of this study was to examine the effects of cognitive strategies and metacognitive functions of students with learning disabilities (LD), students with low-achieving (LA), and students with average-achieving (AA) over their math problem-solving performance. The study sample consisted of 150 students with 50 students from each group.…
Descriptors: Metacognition, Learning Strategies, Mathematics Achievement, Low Achievement
Levy, Roy – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2014
Digital games offer an appealing environment for assessing student proficiencies, including skills and misconceptions in a diagnostic setting. This paper proposes a dynamic Bayesian network modeling approach for observations of student performance from an educational video game. A Bayesian approach to model construction, calibration, and use in…
Descriptors: Video Games, Educational Games, Bayesian Statistics, Observation
Buelin-Biesecker, Jennifer Katherine – ProQuest LLC, 2012
This study compared the creative outcomes in student work resulting from two pedagogical approaches to creative problem solving activities. A secondary goal was to validate the Consensual Assessment Technique (CAT) as a means of assessing creativity. Linear models for problem solving and design processes serve as the current paradigm in classroom…
Descriptors: Technology Education, Creativity, Problem Solving, Teaching Methods
Pavlik, Philip I., Jr.; Yudelson, Michael; Koedinger, Kenneth R. – Society for Research on Educational Effectiveness, 2011
The objective of this research was to better understand the transfer of learning between different variations of pre-algebra problems. While the authors could have addressed a specific variation that might address transfer, they were interested in developing a general model of transfer, so we gathered data from multiple problem types and their…
Descriptors: Transfer of Training, Item Analysis, Educational Technology, Algebra
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Cates, Gary L.; Erkfritz, Karyn N. – Psychology in the Schools, 2007
The current study investigated the discreet task completion hypothesis presented by C. H. Skinner (2002) by investigating how the rate of interspersing affects performance on and preferences for academic assignments. Specifically, 70 sixth-, seventh-, and eighth-grade students were presented with four assignment pairs of multiplication problems.…
Descriptors: Multiplication, Assignments, Performance Based Assessment, Student Attitudes
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Liu, Min; Bera, Stephan – Educational Technology Research and Development, 2005
In this study, we examined the use of cognitive tools provided in a problem-based hypermedia learning environment for sixth graders. Purposes were to understand how the built-in tools were used, and if tool use was associated with different problem-solving stages. Results showed that tools supporting cognitive processing and sharing cognitive load…
Descriptors: Grade 6, Educational Environment, Problem Solving, Hypermedia
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Wilson, Jeni; Clarke, David – Mathematics Education Research Journal, 2004
Metacognition has been accorded a role in both mathematical problem solving and in the learning of mathematics. There has been consistent advocacy of the need for the promotion of metacognitive activity in both domains. Such advocacy can only be effective if the advocated process is well understood. In this paper we have four goals: to describe a…
Descriptors: Metacognition, Problem Solving, Mathematics, Grade 6
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Hollenbeck, Keith; Twyman, Todd; Tindal, Gerald – Assessment for Effective Intervention, 2006
This study investigated the score exchangeability of concept maps with problem-solving essays. Of interest was whether sixth-grade students' concept maps predicted their scores on essay responses that used concept map content. Concept maps were hypothesized to be alternatives to performance assessments for content-area domain knowledge in science.…
Descriptors: Concept Mapping, Predictive Validity, Problem Solving, Ecology
Sak, Ugur; Maker, C. June – International Education Journal, 2005
In this study we investigated relationships between convergent and divergent thinking with an emphasis on fluency, originality, flexibility and elaboration in the mathematical domain. A related purpose was to examine relationships between problem types in mathematical tasks. The math section of a performance-based assessment was used to assess 857…
Descriptors: Construct Validity, Validity, Creative Thinking, Convergent Thinking