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Sezer, Baris; Karaoglan Yilmaz, Fatma Gizem; Yilmaz, Ramazan – Online Submission, 2013
In this study, to present an instructional model by considering the existing models of instructional design (ARCS, ADDIE, ASSURE, Dick and Carey, Seels and Glasgow, Smith and Ragan etc.) with the nature of technology-based education and to reveal analysis, design, development, implementation, evaluation, and to revise levels with lower levels of…
Descriptors: Technology Integration, Learner Controlled Instruction, Instructional Design, Models
Hansen-Thomas, Holly – Journal of Language, Identity, and Education, 2009
Traditionally, mathematics has been considered easy for English language learners (ELLs) due to the belief that math is a "universal language." At the same time, reform-oriented mathematics curricula, designed to promote mathematical discourse, are increasingly being adopted by schools serving large numbers of ELLs. CMP, the Connected Math…
Descriptors: Academic Discourse, Mathematics Instruction, Second Language Learning, Educational Change
Santagata, Rossella – Journal of Teacher Education, 2009
This article describes the theoretical framework, research base, structure, and content of a video-based professional development program implemented during 2 consecutive years with sixth-grade mathematics teachers from five low-performing schools. First, difficulties teachers encountered in responding to video-based prompts during the 1st year…
Descriptors: Pedagogical Content Knowledge, Protocol Materials, Mathematics Teachers, Professional Development
Huett, Kim C.; Huett, Jason B.; Ringlaben, Ravic – Online Journal of Distance Learning Administration, 2011
Using an explanatory mixed methods design, this study uses the National Standards of Quality for Online Courses to measure the extent to which teachers in a blended middle school and a fully online supplemental high school are designing quality online learning environments for students. As a part of fully online graduate coursework, graduate…
Descriptors: Graduate Students, National Standards, Online Courses, School Districts
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills