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Heather L. McDaniel; Alexa C. Budavari; Alexandra T. Tonigan; Ava E. Michael; Stephen G. West; Nisha Gottfredson O'Shea; Nicole P. Powell; Lixin Qu; Lissette M. Saavedra; Anna C. Yaros; Catherine P. Bradshaw; John E. Lochman; Antonio A. Morgan-López – Grantee Submission, 2025
Objective: Despite evidence-based interventions for the psychiatric disorders that often precede suicidality, suicide remains a leading cause of death among youth. There has been increased interest in whether preventive interventions targeting early risk factors lead to decreased distal risk for suicidal thoughts and behaviors (STB). We examined…
Descriptors: Prevention, Suicide, Risk Management, Coping
Mary Claire Caucutt – ProQuest LLC, 2023
This quantitative study explores the success rate of middle school students who chose to participate in virtual learning during the 2020-2021 school year. Students were provided access to the internet and Chromebooks and had attendance requirements within the program. Families that chose the virtual learning option agreed to give the students…
Descriptors: Middle School Students, Educational Technology, Internet, Laptop Computers
Sun, Jerry Chih-Yuan; Kuo, Cian-Yu; Hou, Huei-Tse; Lin, Yu-Yan – Educational Technology & Society, 2017
The purposes of this study were to provide a game-based anti-phishing lesson to 110 elementary school students in Taiwan, explore their learning behavioral patterns, and investigate the effects of the flow states on their learning behavioral patterns and learning achievement. The study recorded behaviour logs, and applied a pre- and post-test on…
Descriptors: Educational Games, Electronic Learning, Educational Technology, Elementary School Students
Torgerson, Carole; Ainsworth, Hannah; Buckley, Hannah; Hampden-Thompson, Gillen; Hewitt, Catherine; Humphry, Deborah; Jefferson, Laura; Mitchell, Natasha; Torgerson, David – Education Endowment Foundation, 2016
"Affordable Online Maths Tuition" is a one-to-one tutoring programme where pupils receive maths tuition over the internet from trained maths graduates in India and Sri Lanka. It is delivered by the organisation Third Space Learning (TSL). Tutors and pupils communicate using video calling and a secure virtual classroom. Before each…
Descriptors: Mathematics Instruction, Online Courses, Educational Technology, Technology Uses in Education
Herrera, Jennifer; Kupczynski, Lori; Mundy, Marie-Anne – Research in Higher Education Journal, 2015
Bullying has been around for decades; however, with the advancements of new emerging technology and devices, the ability for bullying to transcend into the cyber-world is becoming an international issue. Researchers have been intently studying the effects associated with cyberbullying to gain a better understanding of its perpetrators, victims,…
Descriptors: Bullying, Student Attitudes, Teacher Attitudes, Computer Mediated Communication
Chang, Cheng-Sian; Chen, Tzung-Shi; Hsu, Wei-Hsiang – Computers & Education, 2011
This study is to demonstrate the impact of different teaching strategies on the learning performance of environmental education using quantitative methods. Students learned about resource recycling and classification through an instructional website based on the teaching tool of WebQuest. There were 103 sixth-grade students participating in this…
Descriptors: Electronic Learning, Outdoor Education, Environmental Education, Museums
Penuel, William R.; Gallagher, Lawrence P. – Journal of the Learning Sciences, 2009
This study compared the efficacy of 3 approaches to professional development in middle school Earth science organized around the principles of Understanding by Design (Wiggins & McTighe, 1998) in a sample of 53 teachers from a large urban district. Teachers were randomly assigned to a control group or to 1 of 3 conditions that varied with…
Descriptors: Units of Study, Earth Science, Faculty Development, Teacher Competencies
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Hawkes, Mark – Quarterly Review of Distance Education, 2007
Using collaborative critical reflection as an index, this study examines the asynchronous and face-to-face discourse of 28 suburban Chicago elementary teachers developing problem based learning (PBL) curriculum. Statistical analysis of the corpus produced by the 2 mediums shows that the asynchronous online network emerges as the medium of choice…
Descriptors: Electronic Learning, Curriculum Design, Online Courses, Problem Based Learning