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The Chronotopes of Technology-Mediated Creative Learning Practices in an Elementary School Community
Kumpulainen, Kristiina; Mikkola, Anna; Jaatinen, Anna-Mari – Learning, Media and Technology, 2014
This socioculturally informed study examines space-time configurations of students' technology-mediated creative learning practices in a Finnish elementary school over a school musical project. This study focuses on the social practices of 21 students who worked with personal laptops, wireless internet access, and a collaborative writing service,…
Descriptors: Elementary School Students, Foreign Countries, Computer Mediated Communication, Creativity
Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Educational Technology & Society, 2015
Unlike most research, which has primarily examined the players' interest in or attitude toward game-based learning through questionnaires, the purpose of this empirical study is to explore students' engagement patterns by qualitative observation and sequential analysis to visualize and better understand their game-based learning process. We…
Descriptors: Elementary School Students, Learner Engagement, Educational Games, Teaching Methods
Pihlainen-Bednarik, Kaisa; Keinonen, Tuula – International Journal of Environmental and Science Education, 2011
Knowing "what do I know" and thinking about "how do I learn", that is metacognition, is an important element in learning. The Finnish curriculum points out metacognition in the choice of the studying methods. The methods should help the students to become aware of their own learning, to develop better learning strategies, and…
Descriptors: Environmental Education, Learning Strategies, Metacognition, Learning Processes