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Caixia Liu; Liyao Wang; Zhongling Pi; Jiumin Yang – Education and Information Technologies, 2024
With the development of information technology, co-viewing of live video streaming (LVS) has become a popular online learning method. However, existing studies have found inconsistent results regarding the effects of co-viewing, which could be due to the impact of learner-learner interactions. The present study tested the effects of co-viewing LVS…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Grade 6
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Chikaze Sugiyama; Shunsuke Koseki; Rina Kishino – Journal of Psychologists and Counsellors in Schools, 2024
Despite widespread remote psychological interventions during the COVID-19 pandemic, the difference between the effectiveness of remote digital and face-to-face methods in school-based intervention programs remains unclear. This study examined the difference between the effectiveness of video and face-to-face based problem-solving training on…
Descriptors: Video Technology, Intervention, COVID-19, Pandemics
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Cristina Menescardi; Aida Carballo-Fazanes; Núria Ortega-Benavent; Isaac Estevan – Journal of Motor Learning and Development, 2024
The Canadian Agility and Movement Skill Assessment (CAMSA) is a valid and reliable circuit-based test of motor competence which can be used to assess children's skills in a live or recorded performance and then coded. We aimed to analyze the intrarater reliability of the CAMSA scores (total, time, and skill score) and time measured, by comparing…
Descriptors: Interrater Reliability, Evaluators, Scoring, Psychomotor Skills
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Ömer Demir; Bengi Birgili – Education and Information Technologies, 2024
The use of instructional videos is rampant in education; however, their interaction is limited by weak instructional design. Gagne has never insisted on using his renowned 9 Events of Instruction slavishly in situations as a viable paradigm for utilization in video design. Connecting grade level, video length, and interaction, this study seeks to…
Descriptors: Instructional Design, Instructional Program Divisions, Video Technology, Mathematics Instruction
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Taban, Zeynep; Imamoglu, Mehmet – Journal of Learning and Teaching in Digital Age, 2023
This study aimed to examine the effect of interactive videos on volleyball education, and the effects of gender and grade level on volleyball knowledge level were evaluated. A total of 105 (43 boys and 62 girls) fifth and sixth-grade students participated in the study. Participants were divided into three groups: Interactive Video Group (IVG),…
Descriptors: Team Sports, Video Technology, Gender Differences, Grade 5
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Joseph T. Wong; Edward Chen; Natalie Au-Yeung; Bella S. Lerner; Lindsey Engle Richland – Education and Information Technologies, 2024
Traditionally, learning among young students has taken place within structured, physical classroom settings. However, the emergence of distance learning has introduced a diverse range of learning methods, including online, hybrid, and blended approaches. When the COVID-19 pandemic led to extended delays in in-person instruction, use of educational…
Descriptors: Electronic Learning, Learning Experience, Attention Span, Interests
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Amira Albagshi; Darcy Miller; Hawaa Alshemari – Exceptionality Education International, 2024
A mixed-methods research design was employed to explore the attitudes of typically developing elementary school students (students 8 through 13 years of age; in the United States, third through eighth grade) toward individuals with disabilities. The intervention consisted of person-centred videos that depicted productive, successful people with…
Descriptors: Student Attitudes, Attitudes toward Disabilities, Elementary School Students, Grade 3
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Pengjin Wang; Yuyao Tong; Chao Yang; Gaowei Chen – Educational Technology & Society, 2024
During the COVID-19 pandemic, many online lessons for emergency remote teaching (ERT) were recorded. However, little is known about how these recordings can be reused as resources for students' active learning. This study aimed to design a post-video learning approach that uses recorded videos of lessons to remediate students' learning losses…
Descriptors: COVID-19, Pandemics, Distance Education, Online Courses
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Beege, Maik; Nebel, Steve; Schneider, Sascha; Rey, Günter Daniel – Applied Cognitive Psychology, 2023
The application of 360° videos raised the attention of educators and researchers, as it appears to be an approachable option to mediate complete environments in educational settings. However, challenges emerge from the perspective of educational psychology. Learning irrelevant cognitive strains might be imposed because it is necessary to navigate…
Descriptors: Video Technology, Educational Psychology, Cognitive Processes, Comparative Analysis
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Dhvani Toprani; Marcela Borge – Journal of Computer Assisted Learning, 2025
Background: In this paper, we extend findings from previous iterations of a design-based project called ThinkerSpaces design studios that promotes human-centred design among children. ThinkerSpaces design studios is a play-based afterschool club that follows principles of embedded design by prioritising learner agency, exploration and ongoing…
Descriptors: Children, After School Programs, Play, Technology Uses in Education
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Kamberi, Saranda; Latifi, Ismet; Rexhepi, Shpetim; Iseni, Egzona – International Electronic Journal of Mathematics Education, 2022
In this paper, we have tried to clearly explain the meaning of fractions and operations with fractions. Also, we have tried to illustrate with some examples how to apply the rules of operations with fractional numbers, giving different practical techniques through different figures, visualization methods, and concretizing problems. The paper…
Descriptors: Illustrations, Fractions, Mathematics Instruction, Foreign Countries
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Jesús Ribosa; David Duran – Research in Science & Technological Education, 2024
Background: Given the scarce but promising practice of educational interventions based on the creation of teaching materials by students, Bikos Project has been designed. Purpose: This article presents and assesses Bikos Project. Pairs of students cooperatively create video tutorials from questions that arise from their scientific curiosity. Four…
Descriptors: Video Technology, Science Instruction, Intervention, Instructional Materials
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Kuenzang Namgay; Nipaporn Sakulwongs – THAITESOL Journal, 2024
This study investigated the effectiveness of the flipped classroom model in improving English reading comprehension skill among Grade 6 students in Bhutan and explored their satisfaction with this instructional approach. Utilizing a quasi-experimental design, the study combined both quantitative and qualitative research methods to collect…
Descriptors: Foreign Countries, Flipped Classroom, English (Second Language), Reading Comprehension
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Guy Cohen; Anat Cohen – European Journal of Open, Distance and E-Learning, 2024
Developing self-regulated learning (SRL) skills among young adolescents is crucial for lifelong learning, and teachers play a vital role in fostering these skills. Problem-solving is a key SRL skill; however, both learners and teachers encounter challenges during the problem-solving process and in evaluating its incorporated strategies. To tackle…
Descriptors: Problem Solving, Video Technology, Self Management, Learning Strategies
Alamri, Ayman – ProQuest LLC, 2023
Video Modeling (VM) is a widely used intervention strategy to promote academic learning and positive social interactions in children with disabilities by watching a video clip modeled by a peer (peers) demonstrating the desired behavior. Limited research has been conducted on this topic to examine VM's effectiveness on promoting positive social…
Descriptors: Foreign Countries, Students with Disabilities, Video Technology, Special Education
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