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Matteo Giuriato; Nicola Lovecchio – Journal on Efficiency and Responsibility in Education and Science, 2025
Aim: This study investigates the impact of an enhanced physical education (PE) program on attentional functions in middle school students. The aim is to evaluate whether increasing physical education hours, emphasizing cognitive tasks and team-based activities, could positively influence students' executive functions. Methods: The study involved…
Descriptors: Physical Education, Program Effectiveness, Attention, Middle School Students
Lisa Depaola – ProQuest LLC, 2022
The purpose of this study was to explore the effects and impact of interdisciplinary teaming on teacher practices and efficacy. This study revealed the perspectives of eight 7th and 8th grade teachers, who teach one of the core disciplines (English Language Arts, Mathematics, Science, and Social Studies) and the school principal by interviewing…
Descriptors: Program Effectiveness, Interdisciplinary Approach, Teamwork, Teacher Effectiveness
Wanicha Sakorn; Jirawan Srikram; Rattikan Sarnkong; Nuanhong Khamhong – Higher Education Studies, 2025
The purposes of the current study were to examine the effectiveness of the multimedia computer-based lessons on programming with Scratch in Technology integrated with the TGT cooperative learning technique based on the 80/80 efficiency criterion, to compare the learning achievement of Grade 7 students between those taught using multimedia…
Descriptors: Multimedia Instruction, Computer Assisted Instruction, Computer Science Education, Programming
Niina Niinimäki; Kati Sormunen; Pirita Seitamaa-Hakkarainen; Sini Davies; Kaiju Kangas – Journal of Computer Assisted Learning, 2025
Background: Implementing maker education in schools is on the rise, fuelled by its potential to move formal education towards a creative, technology-driven 21st century learning culture. In maker education, collaborative learning takes place through and around various digital and traditional technologies, which provide the means for students'…
Descriptors: Cooperative Learning, Experiential Learning, Technological Literacy, Student Projects
Riikonen, Sini; Seitamaa-Hakkarainen, Pirita; Hakkarainen, Kai – International Journal of Computer-Supported Collaborative Learning, 2020
The present investigation aimed to analyze the collaborative making processes and ways of organizing collaboration processes of five student teams. As a part of regular school work, the seventh-grade students were engaged in the use of traditional and digital fabrication technologies for inventing, designing, and making artifacts. To analyze…
Descriptors: Middle School Students, Grade 7, Teamwork, Cooperative Learning
Özyalçin, Büsra; Avci, Filiz – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2022
The present study aimed to develop, introduce, and conduct an activity for the integration of augmented reality to the jigsaw IV technique in a planned and systematic manner. The activity developed for secondary school students is related to the "Pure Substances" subject which it is included in the "Particulate structure of…
Descriptors: Computer Simulation, Cooperative Learning, Secondary School Students, Secondary School Science
Haryono, Heny Ekawati; Samsudin, Achmad; Aini, Khafidhoh Nurul; Siahaan, Parsaoran – Cypriot Journal of Educational Sciences, 2021
The purpose of this research is to see what physics misconceptions students have regarding heat material. This study employs a three-tier diagnostic exam designed to identify students' physics misunderstandings. 150 grade VII students from five Lamongan district state junior high schools were included in the study. Creating a closed-ended the…
Descriptors: Science Instruction, Physics, Scientific Concepts, Misconceptions
Jessica Andrews-Todd; Jonathan Steinberg; Samuel L. Pugh; Sidney K. D'Mello – Grantee Submission, 2022
New challenges in today's world have contributed to increased attention toward evaluating individuals' collaborative problem solving (CPS) skills. One difficulty with this work is identifying evidence of individuals' CPS capabilities, particularly when interacting in digital spaces. Often human-driven approaches are used but are limited in scale.…
Descriptors: Problem Solving, Cooperation, Grade 7, Grade 8
Cody Booth – New England College Journal of Applied Educational Research, 2022
In mid-March of 2020, the United States realized the worldwide COVID-19 pandemic was real and was affecting our world in ways not seen for 100 years. From its tattered beginnings to now, teachers have answered the call and have remained vigilant and flexible regarding their professional practices, pedagogy, and overall sense of what it truly means…
Descriptors: COVID-19, Pandemics, Equal Education, Teacher Welfare
Lee, Silvia Wen-Yu; Shih, Meilun; Liang, Jyh-Chong; Tseng, Yi-Chen – British Journal of Educational Technology, 2021
The purpose of this study was to investigate the affordances of participatory simulations by comparing students' models of engagement and science learning outcomes in a multi-team participatory simulated game (MPSG) and a single-team participatory simulated game (SPSG). Two versions of a mobile-based game about marine fishery management were…
Descriptors: Learner Engagement, Animal Husbandry, Marine Education, Ecology
Knudsen, Hanne – European Educational Research Journal, 2021
Worry conversations (in Danish, "bekymringssamtale") and other network meetings are normally described as offering integrated solutions to complex problems by connecting a variety of views and resources. Adopting a systems-theoretical approach, this article suggests that worry conversations can be better understood if viewed as a…
Descriptors: Interpersonal Communication, Networks, Meetings, Foreign Countries
Budo, Cherry Marie A. – Online Submission, 2023
The study aimed to determine which of the domains in school quality significantly influence the self-esteem of CNHS learners. The quantitative non-experimental design using the correlational technique was used in the study. It was conducted in Compostela National High School involving 300 Junior High learners, specifically learners of grade 7,…
Descriptors: Educational Quality, Self Esteem, Grade 7, Grade 8
Arslan, Esra; Isbulan, Onur – Malaysian Online Journal of Educational Technology, 2021
In this research, the effects of individual and teamwork activities on perceptions of block-based programming self-efficacy and attitudes towards robotic programming tried to be determined. The research has conducted in a private school located in Sariyer, district of Istanbul province in the 2nd academic year of 2018-2019 with 32 students from…
Descriptors: Computer Science Education, Programming Languages, Robotics, Individual Instruction
Riikonen, Sini Maarit; Kangas, Kaiju; Kokko, Sirpa; Korhonen, Tiina; Hakkarainen, Kai; Seitamaa-Hakkarainen, Pirita – Design and Technology Education, 2020
The purpose of the present investigation was to analyze the pedagogical infrastructures in three cycles of seventh graders' co-invention projects that involved using traditional and digital fabrication technologies for inventing and creating complex artefacts. The aim of the projects was to create high-end multi-material makerspaces by expanding…
Descriptors: Foreign Countries, Elementary School Students, Middle School Students, Shared Resources and Services
Coskuner, Zeki; Büyükçelebi, Hakan; Kurak, Kemal; Açak, Mahmut – International Journal of Progressive Education, 2021
Life skills are applicable psycho-social skills and abilities to develop desired qualities such as self-confidence and socialization. In this context, the research aims to investigate how participation in sports activities during secondary education affects an individual's life skills. In the research, the sample group consists of a total of 698…
Descriptors: Athletics, Secondary School Students, Program Effectiveness, Foreign Countries
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