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Levy, Roy – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2014
Digital games offer an appealing environment for assessing student proficiencies, including skills and misconceptions in a diagnostic setting. This paper proposes a dynamic Bayesian network modeling approach for observations of student performance from an educational video game. A Bayesian approach to model construction, calibration, and use in…
Descriptors: Video Games, Educational Games, Bayesian Statistics, Observation
Ruiz-Primo, Maria Araceli – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2006
Even the best program in education will fail to have the intended impact if its essential elements are not implemented properly. Degree of implementation is, then, critical to draw valid conclusions on program outcomes (e.g., Scheirer & Rezmovic, 1983). Especially important is the information on the fidelity with which a program is implemented.…
Descriptors: Program Effectiveness, Program Implementation, Inquiry, Science Curriculum