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Shen Qiao; Samuel Kai Wah Chu; Susanna Siu-sze Yeung – Computer Assisted Language Learning, 2025
Morphological analysis is a form of problem solving to work out the meanings of unfamiliar words by applying knowledge of morphemes. It has emerged recently as an important predictor of reading comprehension. However, while gamification can potentially be used to teach this skill, few studies have examined its use. To address this, a…
Descriptors: Game Based Learning, English (Second Language), Second Language Learning, Second Language Instruction
Belimar Ramos Rosario – ProQuest LLC, 2022
Teachers today have a revolutionary role of introducing techniques to their students to enhance learning in traditional classroom settings. To accomplish this, teachers have to use blended learning strategies such as flipped classroom to enhance learning by blending online and face-to-face settings. However, to apply these strategies teachers have…
Descriptors: Flipped Classroom, English (Second Language), Learning Readiness, Secondary School Teachers
Dacia Randolph – ProQuest LLC, 2022
In this study, a comparative analysis was conducted to explore how students' learning outcomes were potentially influenced by student engagement during different modes of instruction. The study compared the final mean grade point averages (GPAs) of a sample (N = 600) of middle school students during in-person, online, and hybrid modes of…
Descriptors: Middle School Students, Outcomes of Education, In Person Learning, Electronic Learning
Mariana Castañón; Mary Rice; Traci Filiss – Online Learning, 2023
As educators increase their use of digital technologies across learning modalities, some schools are experimenting with highly flexible models of learning that maximize opportunities to support learner preferences. The perceptions of these programs by teachers, parents, and students are crucial for building and maintaining community support and…
Descriptors: Blended Learning, Electronic Learning, Parent Attitudes, Teacher Attitudes
Gülden, Bahadir; Kaplan, Kadir – Educational Policy Analysis and Strategic Research, 2022
In this study, it was aimed to determine the strengths, deficiencies, and weaknesses of distance education process of learning-teaching activities in Turkish lesson by asking the opinions of students who are the subject of the learning process. In the study, the basic qualitative research design was preferred considering the nature of the research…
Descriptors: Middle School Students, Student Attitudes, Distance Education, Educational Environment
Gong, Jie – Science Insights Education Frontiers, 2022
The Intelligent Research and Training Platform (IRTP) of the National Center for Educational Technology (NECT) is an application designed to integrate AI technology and teacher education in response to the "Artificial Intelligence + Teacher Education" strategy, in order to provide teacher professional development and power the…
Descriptors: Foreign Countries, Minority Group Students, Intelligent Tutoring Systems, Artificial Intelligence
Randolph, Dacia; Liu, Leping – International Journal of Technology in Teaching and Learning, 2022
Learning engagement varies in different modes of instructions. With such consideration, the authors of this article conducted comparative analyses on student learning outcomes measured by their final mean grade point averages (GPAs) during three timeperiods (before, at the onset of, and during pandemic) when inperson, online, and hybrid…
Descriptors: Middle School Students, Learner Engagement, COVID-19, Pandemics
Stratton, Erin; Chitiyo, George; Mathende, Allen M.; Davis, Krista M. – Contemporary Educational Technology, 2020
The purpose of this study was to compare how face-to-face instruction and flipped learning differed in terms of student achievement in seventh grade science classes, as well as to assess how students who were in the flipped classroom felt about their experiences. A total of 81 students received face-to-face instruction, and 73 received flipped…
Descriptors: Middle School Students, Teaching Methods, Blended Learning, Science Achievement
Sofkova Hashemi, Sylvana – Designs for Learning, 2022
Drawing on experiences from a large-scale Nordic co-design research project, this paper explores the development of cross-border blended education with the aim to strengthen students' Nordic identity and knowledge of neighboring Nordic languages illuminating the flow of didactical designs students were offered to engage in, i.e. the knowledge…
Descriptors: Foreign Countries, Instructional Design, Blended Learning, Educational Development
Margolin, Jonathan; Pan, Jingtong; Friedman, Lawrence B.; Guyot, Katherine; Brown, Leah; Roach, Amy – American Institutes for Research, 2022
Playground Physics is a supplemental middle school science program designed to support embodied learning by enabling students to connect physics concepts to their own playful activities. The purpose of this study was to examine a model for scaling up the Playground Physics program and to determine the program's impact on middle school students'…
Descriptors: Middle Schools, Science Instruction, Learning Processes, Physics
Supanun Pimdee; Thapanee Seechaliao – Journal of Education and Learning, 2025
The research objectives were to 1) study the current conditions, problems, and good practices regarding teaching and learning 2) develop a blended instructional model using problem-based learning with graphic organizers to enhance systems thinking skills in computational science for students in lower secondary school and 3) study the results of…
Descriptors: Blended Learning, Instructional Materials, Secondary School Students, Grade 7
Minttu Vänttinen; Leila Kääntä – Classroom Discourse, 2024
This study investigates the multimodal construction of blame attributions in peer interaction during digital tasks in English as a Foreign Language classrooms. Drawing on multimodal conversation analysis (CA), we examine how the force of blamings is manifested in and through the variety of resources used, and the role of digital devices in the…
Descriptors: Foreign Countries, Elementary School Students, Middle School Students, Grade 4
Hung, Cheng-Yu; Sun, Jerry Chih-Yuan; Liu, Jia-Yin – Interactive Learning Environments, 2019
This study aimed to investigate the effect of flipped classrooms integrated with massive open online courses (MOOCs) and game-based learning on the learning motivation and learning outcomes of students from different backgrounds (in terms of gender, grade, self-confidence indicators in mathematics, and roles played in the game-based learning…
Descriptors: Blended Learning, Online Courses, Game Based Learning, Instructional Effectiveness
Panyajamorn, Titie; Suanmali, Suthathip; Kohda, Youji – Journal of Educators Online, 2022
This study investigates the effectiveness and knowledge retention of elearning models that could solve education problems in rural areas by considering two different examples: massive online open courses (MOOCs) and gamification hybrid learning. The study also proposes suitable and effective features that could influence student abilities in the…
Descriptors: Foreign Countries, MOOCs, Public Schools, Program Effectiveness
Andersen, Mette Fredslund; Levinsen, Henrik; Møller, Hasse Harold; Thomsen, Anders Vestergaard – Journal of Museum Education, 2020
Many museums attempt to connect museum activities to classroom learning goals by creating "before" and "after" suggestions for the classroom teacher. Therefore, when doing out of school activities it is common to organize and plan such activities from a before, during and after perspective. The present study primarily rests on…
Descriptors: Science Teaching Centers, Partnerships in Education, Learning Activities, Blended Learning