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Demir, Mehmet; Zengin, Yilmaz; Özcan, Sule; Urhan, Selin; Aksu, Nazli – International Journal of Mathematical Education in Science and Technology, 2023
The purpose of this study is to examine secondary school students' mathematical reasoning about the area of the circle. Mathematical tasks designed using GeoGebra were performed within the context of the 5E-based flipped classroom approach. The participants of the study are 13 secondary school students. The tasks, video and audio recordings…
Descriptors: Secondary School Students, Mathematics Instruction, Mathematical Logic, Geometric Concepts
Buscher, Christian – Statistics Education Research Journal, 2022
Statistical literacy is a skill that will be required by all students, but only limited insights exist into how it can be developed in middle schools. Research is required that identifies design principles and provides didactic materials for developing statistical literacy in actual middle school classrooms, meaning classrooms in which statistics…
Descriptors: Statistics Education, Middle School Students, Literacy, Teaching Methods
Kerawalla, Lucinda; Chudasama, Meera; Messer, David J. – English in Education, 2023
Previous research suggests that students can use exploratory talk to support their thinking and learning. However, students' own perspectives on such talk, and whether/how they value it, are rarely sought. Thirty 12-year-olds and their teacher used Talk Factory on an interactive whiteboard and iPads to support exploratory talk in English lessons…
Descriptors: Student Attitudes, Video Technology, Educational Technology, Handheld Devices
Pöysä, Sanni; Vasalampi, Kati; Muotka, Joona; Lerkkanen, Marja-Kristiina; Poikkeus, Anna-Maija; Nurmi, Jari-Erik – British Journal of Educational Psychology, 2019
Background: Prior research has shown that engagement plays a significant role in students' academic learning. Aims: The present study sought to expand the current understanding of students' engagement by examining how situational engagement during a particular lesson is associated with the observed teacher-student classroom interactions (i.e.,…
Descriptors: Teacher Student Relationship, Learner Engagement, Secondary School Teachers, Secondary School Students
van der Meij, H.; van der Meij, J. – Journal of Computer Assisted Learning, 2016
This study investigates how well a video tutorial for software training that is based on Demonstration-Based Teaching supports user motivation and performance. In addition, it is studied whether reviews significantly contribute to these measures. The Control condition employs a tutorial with instructional features added to a dynamic task…
Descriptors: Grade 7, Video Technology, Tutorial Programs, Computer Software
Leah M. Reed – English Journal, 2017
Through a case study of a seventh-grade ELA teacher, this article examines New Literacies pedagogy and more specifically a digital video project amid high-stakes testing pressures that often place limitations on teaching and learning.
Descriptors: Poetry, English Instruction, Grade 7, Multiple Literacies
Badreddine, Zeynab; Buty, Christian – International Journal of Science Education, 2011
Teaching and learning are time-dependant processes. It can be hypothesised that the content coherence during a teaching sequence is an important factor of learning. In this perspective, it is of great interest to follow the occurrences of a notion and the development of its meanings in the classroom discourse, all along the various sessions of a…
Descriptors: Foreign Countries, Video Technology, Grade 7, Physics
Wright, Geoffrey; Shumway, Steve; Terry, Ronald; Bartholomew, Scott – Journal of Technology Education, 2012
This manuscript addresses a problem teachers of computer software applications face today: What is an effective method for teaching new computer software? Technology and engineering teachers, specifically those with communications and other related courses that involve computer software applications, face this problem when teaching computer…
Descriptors: Instructional Effectiveness, Computer Assisted Instruction, Computers, Educational Technology
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Michalski, Paige; Hodges, Dodi; Banister, Savilla – TEACHING Exceptional Children Plus, 2005
This article chronicles one special educator's process of implementing adaptive instructional strategies in her middle school language arts classroom. Paige Michalski crafted adaptations for her students with disabilities in the curricular area of digital storytelling (Banaszewski, 2002; Dunn, 2000). Digital storytelling involves telling stories…
Descriptors: Educational Strategies, Verbal Communication, Language Arts, Computer Assisted Instruction