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Gwo-Jen Hwang; Chun-Chun Chang; Chin-Ya Juan – Educational Technology Research and Development, 2025
Problem-posing has been regarded as a potential method to engage students in deeper thinking; however, without sufficient supports, most students could encounter difficulties in posing quality problems. In this study, a concept mapping-based online cooperative problem-posing (CM-OCPP) approach is proposed to guide students to complete…
Descriptors: Learning Processes, Learning Strategies, Concept Mapping, Electronic Learning
Niina Niinimäki; Kati Sormunen; Pirita Seitamaa-Hakkarainen; Sini Davies; Kaiju Kangas – Journal of Computer Assisted Learning, 2025
Background: Implementing maker education in schools is on the rise, fuelled by its potential to move formal education towards a creative, technology-driven 21st century learning culture. In maker education, collaborative learning takes place through and around various digital and traditional technologies, which provide the means for students'…
Descriptors: Cooperative Learning, Experiential Learning, Technological Literacy, Student Projects
Glenis Gamarra-Pautt; Zoila Liliana Giraldo-Martínez – HOW, 2025
This study deeply examines the potential impact of Project-Based Learning (PBL) on the speaking abilities of a group of seventh-grade students at a public school in Cartagena, Colombia, and its connection to language learning strategies. A mixed-gender group of thirty-five students aged between 12 and 15 was randomly chosen for this explorative…
Descriptors: Grade 7, Teaching Methods, Comparative Analysis, Action Research
Humaira Mariyam B.; V. K. Karthika – Educational Philosophy and Theory, 2025
Games are used as effective pedagogical tools in language classrooms. Gamifying language tasks can motivate learners to actively participate in the learning process. Probing how games in English language classrooms enable rhizomatic learning, this research study explores how the use of collaborative drawing, elements of gamification, and…
Descriptors: Game Based Learning, Cooperative Learning, Freehand Drawing, Visual Aids
Li Chen; Yuta Taniguchi; Atsushi Shimada; Masanori Yamada – SAGE Open, 2024
Despite the growing emphasis on integrating collaborative problem-solving (CPS) into science, technology, engineering, and mathematics (STEM) education, a comprehensive understanding of the critical factors that affect the effectiveness of this educational approach remains a challenge. This study aims to identify effective strategic and behavioral…
Descriptors: Secondary School Students, Cooperative Learning, Problem Solving, STEM Education
Helen Buck-Pavlick – Journal of Dance Education, 2024
This article examines teaching strategies to empower metacognition through dance writing and collaborative dance making based on a project for middle school dance students at a Title I middle school during the Fall of 2020. This project draws on theoretical frameworks of critical pedagogy, intersectionality, and educational constructivism. Based…
Descriptors: Teaching Methods, Metacognition, Dance Education, Social Emotional Learning
Blaine E. Smith; Heidi B. Carlone; Hannah Ziegler; Yelena Janumyan; Zachary Conley; Jingyi Chen; Tessaly Jen – Journal of Science Education and Technology, 2025
A growing body of research suggests that digital multimodal composing can provide students multiple points of entry for making sense of local climate change issues and sharing their voices through digital activism. Building upon this scholarship, this study examined the processes of 32 small groups (n = 55) of 7th- and 8th-grade students as they…
Descriptors: Climate, Urban Areas, Forestry, Junior High School Students
Vallorani, Cecilia Maria; Gibert, Isabel; Tuffnell, Christopher – International Journal of Mobile and Blended Learning, 2022
This study examines the use of gamification as an innovative assessment approach to foreign language learning with 12-14-year-old students. A mixed methodology has been applied. Quantitative data have been collected from formative non-gamified and gamified assessments. Qualitative data was collected from a student questionnaire. The results were…
Descriptors: Second Language Learning, Second Language Instruction, Computer Games, Game Based Learning
Jiang, Shiyan; Wang, Changzhao – Learning, Media and Technology, 2023
As multimodal composition is gradually integrated into STEM learning, research is needed to examine how to fully connect multimodal composing practices and STEM practices to support students' STEM identity exploration. To fill in this gap, we conducted a design-based research project to investigate how students explored STEM identities in a…
Descriptors: STEM Education, Self Concept, Intermode Differences, Learning Modalities
Fitriati, Fitriati; Rosli, Roslinda; Iksan, Zanaton H. – Journal on Mathematics Education, 2023
Planning a mathematics lesson plan is a complex process. Its quality contributes to the effectiveness of mathematics instruction. Given this significance, improving prospective mathematics teachers' lesson planning ability is essential for teacher preparation programs to produce effective teachers. This study examines how a lesson study within a…
Descriptors: Teacher Education Programs, Lesson Plans, Mathematics Teachers, College School Cooperation
Korkman, Nurullah; Metin, Mustafa – Journal of Science Learning, 2021
This study aims to specify the effect of inquiry-based collaborative learning and inquiry-based online collaborative learning methods on students' success and permanent learning. In this quantitative study, a pre-test post-test non-equalized control group model of quasi-experimental design has been used. The study's sample comprises 64 students,…
Descriptors: Active Learning, Inquiry, Cooperative Learning, Electronic Learning
Rangmei Li; Yiming Cao; Haijun Tang; Gabriele Kaiser – International Journal of Science and Mathematics Education, 2024
Teacher scaffolding is crucial to promote students' cooperative learning processes, but little is known about the cognitive attention underlying teachers' scaffolding behavior. This study aims to investigate the scaffolding behavior teachers exhibit while intervening in students' cooperative learning and to explore the relation between teachers'…
Descriptors: Foreign Countries, Grade 7, Grade 8, Grade 9
Hidayat, Toni; Rustaman, Nuryani; Siahaan, Parsaoran – Journal of Science Learning, 2021
Science textbooks only present scientific facts that cause the textbooks to seem not to promote scientific reasoning. Science learning also becomes not in line with the nature of Science. Then, Science learning requires applying authentic Science as an approach. Adapted Primary Literature (APL) is assumed to be able to achieve this objective.…
Descriptors: Student Attitudes, Science Instruction, Authentic Learning, Scientific Principles
Eetu Haataja; Tiina Törmänen; Matthew P. Somerville; Jonna Malmberg; Hanna Järvenoja; Sanna Järvelä – Frontline Learning Research, 2025
Despite recognising momentary challenges while learning, collaborative groups do not necessarily regulate and adapt their learning process according to the demands. Various online measures have recently been explored to unobtrusively study engagement and adaptation in collaborative learning (CL), as it occurs in the classroom. For example,…
Descriptors: Learner Engagement, Cooperative Learning, Physiology, Student Attitudes
Meryem Meral; Sema Altun Yalcin – International Journal of Technology in Education, 2025
The purpose of this study was to evaluate how educational robotics applications integrated with collaborative learning and entrepreneurship affected the innovative thinking skills of middle school students. An explanatory-sequential mixed-method design was adopted for the study. The study involved 40 seventh graders studying at a small-sized…
Descriptors: Robotics, Middle School Students, Thinking Skills, Cooperative Learning