Publication Date
In 2025 | 1 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 5 |
Descriptor
Interaction | 5 |
Grade 7 | 4 |
Programming | 4 |
Teaching Methods | 3 |
Computer Science Education | 2 |
Grade 8 | 2 |
Middle School Students | 2 |
Middle Schools | 2 |
Activity Units | 1 |
Audiences | 1 |
Best Practices | 1 |
More ▼ |
Source
Journal of Educational… | 1 |
Mathematical Thinking and… | 1 |
ProQuest LLC | 1 |
Science Scope | 1 |
Technology and Engineering… | 1 |
Author
Adedokun, Omolola | 1 |
Burgess, Wilella | 1 |
Chen, Hongyu | 1 |
Corey Brady | 1 |
David E. Platt | 1 |
Douglas B. Clark | 1 |
Herrig, Brian | 1 |
Jesús E. Hernández-Zavaleta | 1 |
Li, Yan | 1 |
Loizzo, Jamie | 1 |
Ouyang, Fan | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Descriptive | 2 |
Reports - Research | 2 |
Dissertations/Theses -… | 1 |
Education Level
Grade 7 | 5 |
Middle Schools | 5 |
Elementary Education | 3 |
Grade 8 | 3 |
Junior High Schools | 3 |
Secondary Education | 3 |
Grade 6 | 2 |
Grade 10 | 1 |
Grade 11 | 1 |
Grade 12 | 1 |
Grade 9 | 1 |
More ▼ |
Audience
Location
China | 1 |
Pennsylvania | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jesús E. Hernández-Zavaleta; Corey Brady; Sandra Becker; Douglas B. Clark – Mathematical Thinking and Learning: An International Journal, 2025
Research on geometric transformations suggests that early learners possess intuitive understandings grounded in motion metaphors, transitioning to mappings. The processes through which students transition between these two conceptions are not fully understood. We propose that Vygotskian hybridizing (related to Vygotsky's articulation of everyday…
Descriptors: Geometric Concepts, Motion, Scientific Concepts, Programming
David E. Platt – ProQuest LLC, 2024
This qualitative, phenomenological research study explores the best practices that secondary Grades 6-12 educators employ when using microcontrollers in the classroom. Governmental and private organizations have investigated and promoted the importance of Science, Technology, Engineering, Math (STEM) and computer science in education (Code…
Descriptors: Best Practices, Teaching Methods, Computer Science Education, Programming
Sun, Dan; Ouyang, Fan; Li, Yan; Chen, Hongyu – Journal of Educational Computing Research, 2021
Pair programming is a collaborative learning mode to foster novice learners' computer programming. Previous empirical research has reported contrasting conclusions about the effect of pair programming on student learning. To further understand students' pair programming, this study uses a mixed method to analyze three contrasting pairs'…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Junior High School Students
Herrig, Brian; Taranto, Greg – Technology and Engineering Teacher, 2012
One of the key features that draws many people to play video games is the fact that they are interactive. Video games allow the user to be actively engaged and in control of the action (Prensky, 2006). Seventh grade students at Canonsburg Middle School are actively engaging in the creation of video games. The students are engaged at a much deeper…
Descriptors: Learner Engagement, Activity Units, Problem Based Learning, Teaching Methods
Adedokun, Omolola; Parker, Loran Carleton; Loizzo, Jamie; Burgess, Wilella; Robinson, J. Paul – Science Scope, 2011
One school offers zipTrips as an alternative to actual field trips taken outside of school. ZipTrips are web- and broadcast-delivered electronic field trips that include online videos, lesson plans, and a live, 45-minute interactive program consisting of four core components: an in-studio audience, live interaction with scientists, prerecorded…
Descriptors: Video Technology, Field Trips, Integrated Activities, Audiences