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Mark N. Cumayas; Maria Alva Q. Aberin – International Association for Development of the Information Society, 2024
This paper explores the affordances of mobile learning in developing frameworks for discourse analysis. Specifically, this paper examines the commognitive analysis of classroom discourses in virtual learning environments (VLEs) and how it resolves the challenges of discourse analysis in face-to-face (F2F) settings. With the ongoing social turn of…
Descriptors: Conflict, Discourse Analysis, COVID-19, Pandemics
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Bishop, Jessica Pierson – Journal of the Learning Sciences, 2021
Background: This study considers the moment-bymoment mathematics discourse of teachers and students and the relationship of these discourses to student learning. I focus on the discursive constructs of responsiveness to students' mathematical thinking and the intellectual work in teacher and student discourse. Responsiveness to students'…
Descriptors: Discourse Analysis, Mathematics Instruction, Mathematics Achievement, Teacher Student Relationship
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Bossé, Michael J.; Bayaga, Anass; Fountain, Catherine; Lynch-Davis, Kathleen; Preston, Ron; Adu-Gyamfi, Kwaku – International Electronic Journal of Elementary Education, 2018
This study applies the Mathematics Acquisition Framework (MAF) (Bossé, Ringler, Bayaga, Fountain, & Young, 2018) to investigate fifth- through seventh-grade students' comprehension of fractions and decimals and examines how students build understanding of mathematical principles and concepts regarding fractions and decimals. Based on case…
Descriptors: Mathematics Education, Grade 5, Grade 6, Grade 7
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Badreddine, Zeynab; Buty, Christian – International Journal of Science Education, 2011
Teaching and learning are time-dependant processes. It can be hypothesised that the content coherence during a teaching sequence is an important factor of learning. In this perspective, it is of great interest to follow the occurrences of a notion and the development of its meanings in the classroom discourse, all along the various sessions of a…
Descriptors: Foreign Countries, Video Technology, Grade 7, Physics
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills