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Kim, Hye Jeong; Park, Ji Hyeon; Yoo, Sungae; Kim, Hyeoncheol – Educational Technology & Society, 2016
This article aims to examine the effects of an instructional model that leverages innovative technologies in the classroom to cultivate collaboration that improves students' comprehension, fosters their creativity, and enables them to better express and communicate their ideas through drawing. This discussion focuses on classroom interaction…
Descriptors: Educational Technology, Creativity, Handheld Devices, Telecommunications
Xiong, Junmei; Qin, Yi; Gao, Miaomiao; Hai, Man – School Psychology International, 2017
By incorporating psychopathology and subjective well-being (SWB), the dual-factor model of mental health (DFM) can comprehensively measure psychological health. We examined the utility of the DFM among 1,293 Chinese adolescents (Grades 7-12). Furthermore, we examined the dynamics of mental health group membership via a two-wave longitudinal study…
Descriptors: Foreign Countries, Longitudinal Studies, Mental Health, Adolescents
Kerr, Deirdre; Chung, Gregory K. W. K. – Journal of Educational Data Mining, 2012
The assessment cycle of "evidence-centered design" (ECD) provides a framework for treating an educational video game or simulation as an assessment. One of the main steps in the assessment cycle of ECD is the identification of the key features of student performance. While this process is relatively simple for multiple choice tests, when…
Descriptors: Evidence Based Practice, Design, Academic Achievement, Educational Games
Swan, Karen; Vahey, Philip; van 't Hooft, Mark; Kratcoski, Annette; Rafanan, Ken; Stanford, Tina; Yarnall, Louise; Cook, Dale – Interdisciplinary Journal of Problem-based Learning, 2013
The research reported in this paper explores the applicability and efficacy of a variant of problem-based learning, the Preparation for Future Learning (PFL) approach, to teaching and learning within the context of a cross-curricular, middle school data literacy unit called "Thinking with Data" (TWD). A quasi-experimental design was used…
Descriptors: Problem Based Learning, Interdisciplinary Approach, Middle Schools, Quasiexperimental Design