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Showing 1 to 15 of 17 results Save | Export
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Gamze Kurt; Özge Çakioglu – Digital Experiences in Mathematics Education, 2024
This study aims to investigate students' computational thinking (CT) through mathematical tasks integrated with programming in Scratch. Participants completed four tasks that required students to solve coding problems, which were focused on prime numbers and the prime factorization algorithm. The study was designed as a case study and the unit of…
Descriptors: Grade 7, Case Studies, Mathematics Education, Mathematical Concepts
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An Thi Tan Nguyen; Hung Nguyen Thanh; Cuong Le Minh; Duong Huu Tong; Bui Phuong Uyen; Nguyen Duc Khiem – Mathematics Teaching Research Journal, 2023
Flipped classroom is one of the teaching models that swaps students' learning space between learning in and before class. GeoGebra software is a dynamic math software that positively affects math teaching, especially geometry, and develops students' problem-solving abilities. The study was conducted to test the effect of combining flipped…
Descriptors: Foreign Countries, Flipped Classroom, Computer Software, Mathematics Instruction
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Žakelj, Amalija; Klancar, Andreja – European Journal of Educational Research, 2022
Visual representations and the process of visualisation have an important role in geometry learning. The optimal use of visual representations in complex multimedia environments has been an important research topic since the end of the last century. For the purpose of the study presented in this paper, we designed a model of learning geometry with…
Descriptors: Visual Aids, Geometry, Mathematics Instruction, Electronic Learning
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Gandra, Ana Paula; Aires, Ana Paula; Catarino, Paula – International Journal for Technology in Mathematics Education, 2020
This paper reports a study developed with twenty-six students from a 7th-grade class and was carried in the context of teaching experience in the school year of 2016/2017, using an applet, Equation Buster, on the learning of solving single-variable linear equations. The research objectives are to assess how this applet can help students to see the…
Descriptors: Mathematics Instruction, Teaching Methods, Generalization, Grade 7
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Sen, Ceylan; Ay, Zeynep Sonay; Kiray, Seyit Ahmet – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2020
This study involves the development and implementation of a STEM activity containing 3 D printer technology, which is commonly used in STEM education. Out of school STEM courses were organized with seven middle school students studying in the 7th grade and the activities in the course were carried out with a 3D printer. One of the activities in…
Descriptors: Learning Activities, Middle School Students, STEM Education, Computer Peripherals
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Prihar, Ethan; Heffernan, Neil – International Educational Data Mining Society, 2021
Similar content has tremendous utility in classroom and online learning environments. For example, similar content can be used to combat cheating, track students' learning over time, and model students' latent knowledge. These different use cases for similar content all rely on different notions of similarity, which make it difficult to determine…
Descriptors: Computer Software, Middle School Teachers, Mathematics Teachers, College Students
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Bringula, Rex P.; Fosgate, Ian Clement O., Jr.; Garcia, Neil Peter R.; Yorobe, Josf Luinico M. – Journal of Educational Computing Research, 2018
This experimental study investigated the effects of the use of two versions of a pedagogical agent named personal instructing agent (PIA) on the mathematics performance of students. The first version exhibits synthetic facial expressions while the second version does not exhibit facial expression (i.e., neutral facial expression). Two groups of…
Descriptors: Comparative Analysis, Mathematics Achievement, Feedback (Response), Mathematics Tests
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Putri, Annisa Utami; Rusyati, Lilit; Rochintaniawati, Diana – Journal of Science Learning, 2018
This study investigated the impact of the problem-solving model on students' concept mastery and motivation in learning heat based on gender. The method which was used in this research was quasi-experiment with pretest-posttest design in girls and boys class. Data are collected from girl class (N=16) and boys class (N=16) of a 7th grade in one of…
Descriptors: Pretests Posttests, Taxonomy, Gender Differences, Bilingual Schools
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Lee, Chun-Yi; Chen, Ming-Jang – EURASIA Journal of Mathematics, Science & Technology Education, 2015
In teaching geometry, most instructors opt for direct demonstration with detailed explanations; however, under this kind of instruction students face considerable difficulties in the development of the reasoning skills required to deal with problems of a geometric nature. This study adopted a nonequivalent pretest-postest quasi-experimental design…
Descriptors: Mathematics Instruction, Geometry, Junior High School Students, Grade 7
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Arroyo, Ivon; Royer, James M.; Woolf, Beverly P. – International Journal of Artificial Intelligence in Education, 2011
This article integrates research in intelligent tutors with psychology studies of memory and math fluency (the speed to retrieve or calculate answers to basic math operations). It describes the impact of computer software designed to improve either strategic behavior or math fluency. Both competencies are key to improved performance and both…
Descriptors: Computer Software, Short Term Memory, Tutors, Mathematics Instruction
Buelin-Biesecker, Jennifer Katherine – ProQuest LLC, 2012
This study compared the creative outcomes in student work resulting from two pedagogical approaches to creative problem solving activities. A secondary goal was to validate the Consensual Assessment Technique (CAT) as a means of assessing creativity. Linear models for problem solving and design processes serve as the current paradigm in classroom…
Descriptors: Technology Education, Creativity, Problem Solving, Teaching Methods
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Kasten, Sarah E.; Sinclair, Nathalie – International Journal for Technology in Mathematics Education, 2009
Over the past decade, research on the use of technology in the mathematics classroom has focused primarily on issues of student learning and engagement. In this article, we focus on middle grades mathematics teachers' use of The Geometer's Sketchpad, and study both the decisions they make about when to use technology, and their motivations for…
Descriptors: Educational Technology, Mathematics Teachers, Surveys, Task Analysis
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What Works Clearinghouse, 2007
The What Works Clearinghouse (WWC) reviewed interventions to promote middle school students' math knowledge and skills. Because there is some variation in how school districts organize middle school, we considered curricula aimed at students in grades 6 through 9, covering one or more of the following content areas: numbers and operations,…
Descriptors: Probability, Intervention, Data Analysis, Computer Software
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What Works Clearinghouse, 2004
The "I CAN Learn[R] Mathematics Curriculum" is designed to help ethnically diverse, inner-city students in grades 7 through 10 achieve parity in mathematics and problem-solving skills. It uses an interactive software program to teach pre-algebra and algebra. The "I CAN Learn[R] Algebra 1" course, which was used in all of the…
Descriptors: Urban Youth, Mathematics Curriculum, Algebra, Mathematics Instruction
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Issakova, Marina; Lepp, Dmitri; Prank, Rein – International Journal for Technology in Mathematics Education, 2006
T-algebra is a project for creating an interactive learning environment for expression manipulation tasks of elementary algebra. Our main didactical principle has been that all the necessary decisions and calculations at each solution step should be made by the student, and the program should be able to understand the mistakes. This paper…
Descriptors: Algebra, Mathematics Instruction, Problem Solving, Equations (Mathematics)
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