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Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion
Çepni, Salih; Özsevgeç, Tuncay; Cerrah, Lale – Asia-Pacific Forum on Science Learning and Teaching, 2004
Students' abstract reasoning abilities can differ from one society to another. Students' profiles play significant roles in these differences. The aim of the study is to determine the relationship between middle school students' cognitive development levels and their profiles (age, gender, and science achievement) using the Science Cognitive…
Descriptors: Foreign Countries, Cognitive Development, Middle School Students, Abstract Reasoning