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Elaine M. Radmer; Janine J. Darragh – Sage Research Methods Cases, 2017
This case study exemplifies an experimental design to measure the effectiveness of a new educational approach compared to the conventional approach. The researchers were interested in the impacts that reading culturally responsive Young Adult novels might have on eighth grade students' reading comprehension. Students were randomly assigned to the…
Descriptors: Middle School Students, Middle School Teachers, Reading Comprehension, Grade 8
Salen, Katie; Torres, Robert; Wolozin, Loretta; Rufo-Tepper, Rebecca; Shapiro, Arana – MIT Press (BK), 2011
Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are…
Descriptors: Video Technology, Research and Development, Games, Educational Innovation
Schielack, Jane – National Council of Teachers of Mathematics, 2010
This book describes and illustrates learning paths for the mathematical concepts and skills of each grade 8 Focal Point as presented in Curriculum Focal Points for Prekindergarten through Grade 8 Mathematics. It includes representational supports for teaching and learning that can facilitate understanding, stimulate productive discussions about…
Descriptors: Mathematics Curriculum, Grade 8, Misconceptions, Mathematics Instruction