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Lena Frenken; Paul Libbrecht; Benjamin Becker; Gilbert Greefrath – International Journal of Mathematical Education in Science and Technology, 2024
The German national educational standards state explicitly that students should be enabled to successfully interact with dynamic geometry software. In a feasibility study on providing a standardized assessment instrument by digital means, in order to assess students' mathematical competencies, the implementation of a task with such a dynamic…
Descriptors: Geometry, Standardized Tests, Foreign Countries, Computer Software
Abdüsselam, Mustafa Serkan; Yildiz, Cemalettin; Göl, Resül – Online Submission, 2016
The aim of this qualitative study is to determine middle and secondary school students' approaches related to computers and internet. To achieve this aim a form consisted of 8 open-ended questions was used. The implementation was carried out to 322 middle school and 161 secondary school students in Trabzon and Giresun cities on 2015-2016 school…
Descriptors: Middle School Students, High School Students, Student Attitudes, Knowledge Level
Kimbell-Lopez, Kimberly; Cummins, Carrice; Manning, Elizabeth – Computers in the Schools, 2016
Students are growing up in a digital world where technology is constantly changing and evolving. However, their use of these technologies is often more social rather than academically as a way to advance their understanding of key concepts or skills as it relates to instructional content. Teachers know how to teach, and our students are definitely…
Descriptors: Middle School Students, Technology Uses in Education, Educational Technology, Grade 7
Topolovcan, Tomislav; Matijevic, Milan – Online Submission, 2016
The aim of this research was to investigate whether particular socio-demographic characteristics of pupils in lower secondary education, their level of computer selfefficacy and motivation for using digital media in class are considered significant predictors of constructivist learning. Furthermore, the aim was to investigate the characteristics…
Descriptors: Foreign Countries, Constructivism (Learning), Secondary Education, Secondary School Students
Jones, Janie S.; Rice, Margaret L. – Journal of Interactive Online Learning, 2017
Many of today's adolescents are constantly engaging with information through texting, watching videos, listening to music, and even writing papers. Learning to interact properly with information through writing presents a challenge for the students because they are employing all of these applications at once and believe that they are multitasking…
Descriptors: Electronic Publishing, Writing Skills, Writing Instruction, Writing Improvement
Genç, Murat – Online Submission, 2015
The purpose of this study was to investigate the effect of scientific studies on students' scientific literacy and attitude towards science course. For the study, a middle school science study group was established by randomly selecting 30 students from the 6th, 7th, and 8th grades. Participating students were given information about the…
Descriptors: Middle School Students, Grade 6, Grade 7, Grade 8
Jacobs, Gloria E. – Journal of Research in Reading, 2012
This article uses the analytic lens of power relations and models of power to examine how the participation of two students in an urban US eighth-grade English language arts class was symbolically and literally deleted. The researcher asks why do some students fail despite being placed in a technologically rich educational environment that…
Descriptors: Academic Achievement, Educational Environment, Urban Schools, Literacy
Wissman, Kelly; Costello, Sean; Hamilton, Diane – Changing English: Studies in Culture and Education, 2012
This article explores the experiences and literacy practices of an adolescent boy enrolled in an academic support class, in which students received an open-ended invitation to respond to S.E. Hinton's novel "The Outsiders" with the software programme Comic Life. In constructing this "telling case", we highlight how traditional…
Descriptors: Adolescents, Males, Literacy Education, Novels
Shepherd, Carol; Mullane, Ann Mary – Journal of College Teaching & Learning, 2010
Harnessing student energy for the positive use of technology in the classroom requires significant change for many educators. Students today exhibit a one-click mentality when using computers in the classroom, and are frustrated when they are not provided with instant gratification. Gone are the reading and higher level thinking skills of the pen…
Descriptors: Toys, Learning Processes, Educational Technology, Thinking Skills
Loadman, William; Sprague, Kim; Hamilton, Jennifer; Coffey, Deb; Faddis, Bonnie – Society for Research on Educational Effectiveness, 2010
In 2005, the U.S. Department of Education awarded eight Striving Readers grants to projects around the country. The goal of Striving Readers is to improve literacy skills and achievement for struggling readers in middle and high school and to increase the research base using randomized clinical research to address improvement in adolescent…
Descriptors: Exhibits, Literacy, Grants, Intervention
What Works Clearinghouse, 2010
"Accelerated Reader"[TM] is a guided reading intervention used to supplement regular reading instruction in K-12 classrooms. Its aim is to improve students' reading skills through reading practice and quizzes on the books students read. The "Accelerated Reader"[TM] program calls for students to select and read a book and then…
Descriptors: Intervention, Reading Fluency, Elementary Secondary Education, Computer Software
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Witte, Shelbie – Journal of Adolescent & Adult Literacy, 2007
The Talkback Project used blog software to involve eighth-grade language arts students, preservice teachers, and parents in online discussion of young adult novels and their personal connections with them. The author shares the challenges associated with the project--including the implications of Internet safety and legal concerns associated with…
Descriptors: Grade 8, Language Arts, Student Journals, Web Sites