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Kesler, Ted; Tinio, Pablo P. L.; Nolan, Brian T. – Reading & Writing Quarterly, 2016
This article reports on an action research project with 9 eighth-grade special education students in a self-contained classroom in an urban public school. The 1st author, in collaboration with the classroom teacher (3rd author), taught the students a critical media literacy framework to explore popular culture websites. Students learned to analyze…
Descriptors: Critical Literacy, Media Literacy, Popular Culture, Web Sites
Crawford, Lindy – Computers in the Schools, 2013
This study measured the effects of an online supplementary mathematics curriculum designed for middle school English language learners who speak Spanish as a first language. A randomized experiment measured the achievement differences between middle school English language learners who used the Web-based HELP Math (Help with English Language…
Descriptors: Online Courses, Mathematics Instruction, Middle School Students, English Language Learners
Lin, Chih-Cheng; Hsiao, Hsien-Sheng; Tseng, Sheng-ping; Chan, Hsin-jung – Turkish Online Journal of Educational Technology - TOJET, 2014
This study was intended to investigate whether computer-assisted collaborative learning is comparable with computer-free and individual learning; in particular, it examined each of their effects on learning English vocabulary, followed by an analysis of their behavior patterns. In a junior high school in northern Taiwan, a normal classroom was…
Descriptors: English (Second Language), Second Language Instruction, Foreign Countries, Vocabulary Development
Toptas, Veli; Celik, Serkan; Karaca, E. Tugce – Turkish Online Journal of Educational Technology - TOJET, 2012
Implementation of emerging technology in sub disciplines of mathematics education provides a potential for educators to elaborate the capacity of digitized learning for human being. Spatial thinking is considered as a factor of scientific deduction from a multi disciplinary point of view. This paper reports a study aimed at exploring the effect of…
Descriptors: Spatial Ability, Measurement, Research Design, Qualitative Research
Guven, Bulent – Australasian Journal of Educational Technology, 2012
This study examines the effect of dynamic geometry software (DGS) on students' learning of transformation geometry. A pre- and post-test quasi-experimental design was used. Participants in the study were 68 eighth grade students (36 in the experimental group and 32 in the control group). While the experimental group students were studying the…
Descriptors: Experimental Groups, Control Groups, Quasiexperimental Design, Achievement Tests
Schrader, Claudia; Bastiaens, Theo – International Review of Research in Open and Distance Learning, 2012
Embedding support devices in educational computer games has been asserted to positively affect learning outcomes. However, there is only limited direct empirical evidence on which design variations of support provision influence learning. In order to better understand the impact of support design on novices' learning, the current study…
Descriptors: Foreign Countries, Computer Games, Educational Games, Computer Uses in Education
Coleman-Huggins, Gwendolyn – ProQuest LLC, 2012
The need for high quality experimental research on the effectiveness of multimedia learning in K-12 schools is immense when considering the need to provide the best education for each child. However, there is little evidence-based research available to guide education leaders' decisions relating to technology initiatives. Therefore, the…
Descriptors: Multimedia Instruction, Elementary Secondary Education, Instructional Effectiveness, Self Efficacy
Carmo, Mafalda, Ed. – Online Submission, 2017
This book contains a compilation of papers presented at the International Conference on Education and New Developments (END 2017), organized by the World Institute for Advanced Research and Science (W.I.A.R.S.). Education, in our contemporary world, is a right since we are born. Every experience has a formative effect on the constitution of the…
Descriptors: Educational Quality, Models, Vocational Education, Outcomes of Education
Milton, Penny – Canadian Education Association, 2008
The Canadian Education Association (CEA) was commissioned by Hewlett-Packard Canada to create a case study describing the development, implementation and outcomes of New Brunswick's Dedicated Notebook Research Project. The New Brunswick Department of Education designed its research project to assess impacts on teaching and learning of dedicated…
Descriptors: Foreign Countries, Laptop Computers, Access to Computers, Computer Uses in Education
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Dasdemir, Ikramettin; Doymus, Kemal; Simsek, Ümit; Karaçöp, Ataman – Online Submission, 2008
This study has been carried out in order to determine the effect of computer animations in teaching acid and base topics in science and technology courses on the academic success of the primary school students and the opinions of students related to teaching with the animations. This research was conducted by the participation of 55 students from…
Descriptors: Animation, Teaching Methods, Science Instruction, Technology Education
Schlenker, Richard M.; Blanke, Regina; Mecca, Peter – Science Activities: Classroom Projects and Curriculum Ideas, 2007
The authors used the 5E learning cycle (engage, explore, explain, extend, and evaluate) and a pulmonary carbon dioxide mystery to introduce eighth grade students to the study of chemistry. The activity engages students in measurement, data collection, data analysis, media and internet research, research design, and report writing as they search…
Descriptors: Research Design, Technical Writing, Chemistry, Learning Processes
Alberta Education, 2006
This literature review is intended to provide practical information; lessons learned and promising practices which have been drawn from recent Kindergarten to Grade 12 (K-12) one-to-one mobile computing research reports and related articles. The information is presented in the form of answers to the following questions: (1) How is one-to-one…
Descriptors: Technical Support, Long Range Planning, Holistic Approach, Computer Software