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Shawn M. Donnelly – ProQuest LLC, 2021
The purpose of this study is to evaluate the effectiveness of IXL Math online software in raising student achievement on the New York State Math exam, with special focus on effects by student gender, ethnicity and disability status. The study includes an analysis of the relationship between scale scores and time spent using the IXL system, number…
Descriptors: Computer Software, Electronic Learning, Academic Achievement, Urban Schools
Ai-Chu Elisha Ding – Journal of Research on Technology in Education, 2024
Multilingual learners (MLs) often struggle with science conceptual learning partly due to the abstractness of the concepts and the complexity of scientific texts. This study presents a case of a Virtual Reality (VR) enhanced science learning unit to support middle-school students' science conceptual learning. Using a transformative mixed methods…
Descriptors: Multilingualism, Science Education, Learning Processes, Computer Simulation
Jameson, J. Matt; Thompson, Victoria; Manuele, Greg; Smith, Diane; Egan, Hannah; Moore, Tiffany – Journal of Special Education Technology, 2012
Media scholars have long recognized the interaction between the medium that conveys the information and the information that is conveyed. This study examined the relative impact of different low- and high-tech instructional mediums (e.g., flashcards and the iTouch) on the acquisition of general education content-referenced sight words and…
Descriptors: Validity, Sight Vocabulary, Mental Retardation, Core Curriculum
Popejoy, Kate – Online Submission, 2009
NO LIMIT! (New Outcomes: Learning Improvement in Mathematics Integrating Technology) in Washington state was a six-year initiative originally designed to enhance mathematics teaching and learning in the middle grades through integration of technology, alignment of pedagogical practice with NCTM standards, and strong mentorship of teachers. The…
Descriptors: Middle School Students, Middle School Teachers, Mathematics Achievement, Educational Technology
Green, Patricia J.; Sha, Mandy; Liu, Lu – RTI International, 2011
In 2001, the U.S. Department of Education and the Ministry of Education in China entered into a bilateral partnership to develop a technology-driven approach to foreign language learning that integrated gaming, immersion, voice recognition, problem-based learning tasks, and other features that made it a significant research and development pilot…
Descriptors: Foreign Countries, English (Second Language), Middle School Students, Partnerships in Education