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Harvey, Miles; Deuel, Adrianna; Marlatt, Rick – Journal of Adolescent & Adult Literacy, 2020
In an eighth-grade English language arts class, 100 students used virtual reality headsets, augmented reality--capable smartphones, tablets, desktop computers, online scavenger hunts, and print-based texts as an introduction to William Shakespeare's life and works. The authors highlight the need for educators to offer multimodal instruction that…
Descriptors: English Literature, Language Arts, Computer Simulation, Audio Equipment
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Richard Beach; Michelle M. Falter; Jennifer Jackson Whitley – English Teaching: Practice and Critique, 2017
Purpose: The purpose of this conceptual paper is to make the case for the value of fostering collaborative sensemaking in responding to literature. Drawing on examples of classroom interactions in 6th-, 8th-, 11th- and 12th-grade classrooms, it proposes methods for teachers to foster collaborative sensemaking. Design/methodology/approach: Drawing…
Descriptors: Current Events, Literature, Grade 6, Grade 8
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Moreillon, Judi – Teacher Librarian, 2009
In the 2007-2008 school year, Jennifer Hunt, language arts teacher for the 8th grade pre-Advanced Placement class wondered how she could harness the power of Web 2.0 tools to develop her students' literacy skills and deepen their engagement with literature and ideas. To that end, she wrote a successful Qwest Arizona Technology in Education…
Descriptors: Language Arts, Grade 8, Educational Technology, Grants