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Campbell, Todd; Dowdle, Gayle; Shelton, Brett E.; Olsen, Jeffrey; Longhurst, Max; Beckett, Harrison – Science Activities: Classroom Projects and Curriculum Ideas, 2013
Gaming, an integral part of many students' lives outside school, can provide an engaging platform for focusing students on important disciplinary core concepts as an entry into developing students' understanding of these concepts through science practices. This article highlights how S'cape can be used to support student learning aligned with the…
Descriptors: Video Games, Science Instruction, Science Experiments, Inquiry
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Bennett, Randy Elliot; Persky, Hilary; Weiss, Andy; Jenkins, Frank – Journal of Technology, Learning, and Assessment, 2010
This paper describes a study intended to demonstrate how an emerging skill, problem solving with technology, might be measured in the National Assessment of Educational Progress (NAEP). Two computer-delivered assessment scenarios were designed, one on solving science-related problems through electronic information search and the other on solving…
Descriptors: National Competency Tests, Problem Solving, Technology Uses in Education, Computer Assisted Testing