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Veltri, Barbara Torre – Journal of International Social Studies, 2015
Preparing teacher candidates for their roles in 21st century schools calls for direct experiences with inquisitive, linguistically diverse, and often technologically savvy students across global and economic contexts. This article presents the lessons learned from a practicum experience during a semester abroad in Italy, where faculty, teacher…
Descriptors: Teacher Education, Practicums, Foreign Countries, Study Abroad
Foy, Pierre, Ed.; Arora, Alka, Ed.; Stanco, Gabrielle M., Ed. – International Association for the Evaluation of Educational Achievement, 2013
TIMSS measures trends in mathematics and science achievement at the fourth and eighth grades in participating countries around the world, while also monitoring curricular implementation and identifying promising instructional practices. Conducted on a regular 4-year cycle, TIMSS has
assessed mathematics and science in 1995, 1999, 2003, 2007, and…
Descriptors: Academic Achievement, Guides, Databases, International Studies
Hayden, Katherine; Ouyang, Youwen; Scinski, Lidia; Olszewski, Brandon; Bielefeldt, Talbot – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2011
The iQUEST (investigations for Quality Understanding and Engagement for Students and Teachers) project is designed to promote student interest and attitudes toward careers in science, technology, engineering, and mathematics (STEM). The project targets seventh- and eighth-grade science classrooms that serve high percentages of Hispanic students.…
Descriptors: Inquiry, Student Interests, Science Teachers, Inservice Teacher Education
Huett, Kim C.; Huett, Jason B.; Ringlaben, Ravic – Online Journal of Distance Learning Administration, 2011
Using an explanatory mixed methods design, this study uses the National Standards of Quality for Online Courses to measure the extent to which teachers in a blended middle school and a fully online supplemental high school are designing quality online learning environments for students. As a part of fully online graduate coursework, graduate…
Descriptors: Graduate Students, National Standards, Online Courses, School Districts
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Green, Patricia J.; Sha, Mandy; Liu, Lu – RTI International, 2011
In 2001, the U.S. Department of Education and the Ministry of Education in China entered into a bilateral partnership to develop a technology-driven approach to foreign language learning that integrated gaming, immersion, voice recognition, problem-based learning tasks, and other features that made it a significant research and development pilot…
Descriptors: Foreign Countries, English (Second Language), Middle School Students, Partnerships in Education