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Elisa Saraiva; Fábio Faria; Célia Ferreira; Maria Manuel Azevedo – Journal of Teacher Education for Sustainability, 2024
There is a consensus that the content of education for sustainability should be integrated into the curriculum, engaging students in activities that promote awareness and practice of sustainability. To achieve this goal, it is essential to adopt a student-centered approach that involves creative, stimulating, and challenging activities. This…
Descriptors: Sustainability, Student Centered Learning, Grade 8, Outdoor Education
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Hsiu-Ling Chen; Abebayehu Yohannes; Ning-Li Hung – British Journal of Educational Technology, 2025
The escape room game is an example of digital game-based learning that has become a popular learning tool in recent years. However, not enough is known about enthusiasm for and promising reports of the use of escape rooms in education. The purpose of this study was to investigate the effects of escape room game-based civics education on eighth…
Descriptors: Game Based Learning, Computer Games, Computer Simulation, Video Games
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Shruthi Srinath Chakravarthy; Venkata Krishna Bayineni – Teaching Science, 2025
Science knowledge is deeply intertwined with Microorganisms, which play essential roles in healthcare, food production and environmental management, making their study crucial for understanding impacts on food safety, spoilage and disease prevention. This research introduces hands-on activities designed for high school students (aged 14-15) to…
Descriptors: Experiential Learning, Workshops, Grade 8, Outreach Programs
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Kaylee Laub; Earl Aguilera – American Journal of Play, 2025
The authors argue that playable fictions and analog game design can be an effective way to engage students in discussions about climate change and related scientific areas of exploration. They offer the example of a middle school climate science education unit grounded in the design, analysis, and play of board games and card games based on a…
Descriptors: Middle School Students, Grade 8, Climate, Science Education
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Tan Leng Goh; Chee Hoi Leong – Journal of Teaching in Physical Education, 2024
Purpose: The purpose of this study was to examine the impact of a before-school physical activity program on middle school students' social and emotional learning (SEL) and their energy levels. Method: A total of 171 students (67 in program group; 104 in control group) participated in the study from fall 2019 to spring 2022. The physical education…
Descriptors: Physical Activities, Program Effectiveness, Social Emotional Learning, Middle School Students
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Fitriati, Fitriati; Rosli, Roslinda; Iksan, Zanaton H. – Journal on Mathematics Education, 2023
Planning a mathematics lesson plan is a complex process. Its quality contributes to the effectiveness of mathematics instruction. Given this significance, improving prospective mathematics teachers' lesson planning ability is essential for teacher preparation programs to produce effective teachers. This study examines how a lesson study within a…
Descriptors: Teacher Education Programs, Lesson Plans, Mathematics Teachers, College School Cooperation
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Ahmed Raad Yousif; Hutkemri Zulnaidi; Syed Kamaruzaman Syed Ali – Malaysian Online Journal of Educational Sciences, 2024
The ongoing underrepresentation of Iraqi school students in science, mathematics, and PE (physical education) (SMPE) in general, and especially in PE demonstrates the need to develop and implement strategic high impact practice, such as new effective teaching strategies that not only improve students' academic outcomes but also foster student…
Descriptors: Foreign Countries, Constructivism (Learning), Physical Education, Teaching Methods
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Brooke A. Moore; Earl F. Legleiter; Kylia Owens; Brynne Packard; Jessica Wright – Journal of Science Teacher Education, 2024
In rural, geographically dispersed school districts, access to high-quality face-to-face professional development (PD) is challenging. Our study developed and compared the effectiveness of an online PD for middle-school science teachers working in remote, rural areas of Kansas with an evidence-based traditional face-to-face PD with the goal of…
Descriptors: Rural Schools, Middle School Teachers, Science Teachers, Faculty Development
Margolin, Jonathan; Pan, Jingtong; Friedman, Lawrence B.; Guyot, Katherine; Brown, Leah; Roach, Amy – American Institutes for Research, 2022
Playground Physics is a supplemental middle school science program designed to support embodied learning by enabling students to connect physics concepts to their own playful activities. The purpose of this study was to examine a model for scaling up the Playground Physics program and to determine the program's impact on middle school students'…
Descriptors: Middle Schools, Science Instruction, Learning Processes, Physics
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Fredi Ganda Putra; Antomi Saregar; Rahma Diani; Misbah Misbah; Santi Widyawati; Khoirunnisa Imama – Journal of Education and Learning (EduLearn), 2024
The capacity for mathematical reasoning, pivotal in grasping core math concepts, directly shapes a student's success in their mathematical studies. This study aimed to detail and analyzed how the search, solve, create, and share (SSCS) instructional framework impacts mathematical reasoning skills within the context of linear equations. We adopted…
Descriptors: Mathematics Instruction, Mathematical Logic, Thinking Skills, Grade 8
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Xin Wei; Susu Zhang; Jihong Zhang – Grantee Submission, 2025
This investigation explores the relationship between the use of digital pencil and mathematical problem-solving accuracy among 1,530 students with learning disabilities (LD) and 25,400 general education (GE) peers from the 2017 digital National Assessment of Educational Progress mathematics assessment. The term "digital pencil" in this…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Skills, Problem Solving
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Xin Wei; Susu Zhang; Jihong Zhang – Journal of Special Education Technology, 2025
This investigation explores the relationship between the use of digital pencil and mathematical problem-solving accuracy among 1,530 students with learning disabilities (LD) and 25,400 general education (GE) peers from the 2017 digital National Assessment of Educational Progress mathematics assessment. The term "digital pencil" in this…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Skills, Problem Solving
Julia Miller – Wilder Research, 2024
This report presents findings from the 2023-2024 MacPhail Online School Partnerships (OSP) evaluation, focusing on outcomes and satisfaction for participating students and schools. The key findings include: (1) In terms of school engagement, student survey data suggests some positive impact. About half of students surveyed report that…
Descriptors: Music Education, Partnerships in Education, Educational Quality, Learner Engagement
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Jyoti Kapoor; Guneet Kaur Cheema – Journal of Interdisciplinary Studies in Education, 2024
Digital modules typically refer to self-contained units of online learning materials designed for specific topics or learning objectives. The researcher developed digital modules for three specific math units and conducted a three-week experiment in six schools in three districts of Punjab. The purpose of the study was to find the effectiveness of…
Descriptors: Learning Modules, Educational Technology, Technology Uses in Education, Mathematics Instruction
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Lilla Bónus; Erzsébet Antal; Erzsébet Korom – Journal of Science Education and Technology, 2024
This research focuses on "BioScientist," a digital game-based, inquiry-based learning program embedded in the biology curriculum that develops inquiry skills in 8th-grade students. The aim of this paper is to demonstrate a combination of elements of digital game-based learning (DGBL) with inquiry-based learning (IBL) through…
Descriptors: Educational Technology, Game Based Learning, Video Games, Inquiry
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