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Chaebong Nam – Social Education, 2025
Authenticity is critical to meaningful civic learning, from understanding history and exploring current issues to discovering how government works and engaging with diverse forms of civic participation. This article explores authenticity in student-led civics through three dimensions: (1) being authentically connected to the self (culturally…
Descriptors: Citizen Participation, Student Participation, Authentic Learning, Learner Engagement
Karina Valariie Anne Mariadas; Farrah Dina Yusop – Curriculum and Teaching, 2024
The purpose of this study was to evaluate that project-based learning results in learners to be intrinsically motivated when learning History. Three methods were implemented in this study, namely role playing, poster-making and mixed projects (i.e., role playing and poster-making). To further enhance the understanding of intrinsic motivation, the…
Descriptors: Foreign Countries, Active Learning, Student Projects, History Instruction
Fitriati, Fitriati; Rosli, Roslinda; Iksan, Zanaton H. – Journal on Mathematics Education, 2023
Planning a mathematics lesson plan is a complex process. Its quality contributes to the effectiveness of mathematics instruction. Given this significance, improving prospective mathematics teachers' lesson planning ability is essential for teacher preparation programs to produce effective teachers. This study examines how a lesson study within a…
Descriptors: Teacher Education Programs, Lesson Plans, Mathematics Teachers, College School Cooperation
Yilmaz, Yusuf; Açikgül Firat, Esra – Malaysian Online Journal of Educational Technology, 2023
This study aims to determine the predictive effect of attitudes toward digital technologies, gender, grade level, and internet usage time on project based virtual learning qualifications (PBVLQ) of secondary school students. The research design is a predictive correlational study. The sample of the research was 703 6th, 7th and 8th grade students…
Descriptors: Secondary School Students, Active Learning, Student Projects, Electronic Learning
Lone K. Svarstad; Karen Risager – Language, Culture and Curriculum, 2024
This article presents a model of intercultural learning that may be used in the planning and implementation of citizenship education in foreign/second/world language teaching. The Cycle model of intercultural learning aims at the development of global citizenship and comprises four phases: noticing, comparing, reflecting and interaction. Among the…
Descriptors: Citizenship Education, Intercultural Communication, Cultural Awareness, Second Language Learning
Muzana, Syarifah Rahmiza; Jumadi; Wilujeng, Insih; Yanto, Bagus Endri; Mustamin, Abdul Aziz – International Journal of Evaluation and Research in Education, 2021
The aim of the research was to determine the effectivity of implementation of e-learning science, technology, engineering, and mathematics (E-STEM) project-based learning model in teaching science to improve information, communication, and technology (ICT) literacy and problem solving. The study adopted quasi-experimental non-equivalent control…
Descriptors: Electronic Learning, STEM Education, Active Learning, Student Projects
Natalie Sew; Adrianne Billingham Bock; Danielle Allen – Phi Delta Kappan, 2024
Building on the literature of student leadership development, Natalie Sew, Adrianne Billingham Bock, and Danielle Allen share an approach to civic education: Deeper Civic Learning. This approach offers students the opportunity to develop the knowledge, skills, and key civic dispositions needed to engage in their communities and develop their…
Descriptors: Student Leadership, Civics, Curriculum Design, Grade 8
Rahayu, Poppy Trianti; Putri, Ratu Ilma Indra – Journal on Mathematics Education, 2021
Mathematics learning is associated with 21st-century skills such as communication, collaboration, critical thinking in problem-solving, creativity, and innovation. To help students obtain these skills, a learning project was developed through "Pendidikan Matematika Realistik Indonesia" (PMRI) approach by using fruit salad recipes and…
Descriptors: Mathematics Instruction, Teaching Methods, Junior High School Students, Student Projects
Angela Stott – African Journal of Research in Mathematics, Science and Technology Education, 2025
Enhancing the effectiveness of short-duration teacher workshops is critical for improving science teaching and learning, particularly in the developing world. While project-based learning is known to enhance knowledge usability, its feasibility and optimal design within short-duration teacher workshops in the developing world is unclear. This…
Descriptors: Active Learning, Student Projects, Chemistry, Teacher Workshops
Kristie M. Fetty – ProQuest LLC, 2021
The purpose of this study was to conduct a program evaluation of an eighth grade social and emotional learning (SEL) program collaboratively designed between a middle school and community organization. The program goals aligned to CASEL's SEL framework, and were executed through project-based learning activities of the core curriculum. A…
Descriptors: Program Evaluation, Middle Schools, Social Emotional Learning, Grade 8
Tenhovirta, Satu; Korhonen, Tiina; Seitamaa-Hakkarainen, Pirita; Hakkarainen, Kai – International Journal of Technology and Design Education, 2022
The present investigation examined cross-age peer tutoring in the context of organising a technology-enhanced STEAM project aimed at bringing elements of maker culture to a lower secondary school. We examined how 8th graders tutored 7th graders in programming skills. The participants were peer tutors (n = 15) studying in a technology-oriented…
Descriptors: Peer Teaching, Tutoring, Grade 8, Grade 7
Becerra-Posada, Tatiana; García-Montes, Paula; Sagre-Barbosa, Anamaría; Carcamo-Espitia, María Isabel; Herazo-Rivera, Jose David – HOW, 2022
Project-based learning is a student-centered methodological approach that involves communication, cooperation, and autonomy. Even though project-based learning has been largely explored in foreign language teaching, little is known about its implementation in second-language beginner levels. This action research study describes the use of…
Descriptors: Preservice Teachers, Active Learning, Student Projects, Grade 8
Jenks, Theodore G. – ProQuest LLC, 2022
The purpose of this action research was to implement a digital game development project and describe its effects on the performance and attitudes of eighth-grade students in a required computer science course at South Carolina School District Alpha. The following research questions were explored: (1) How does the game development project impact…
Descriptors: Middle School Students, Active Learning, Student Projects, Games
Powell, Caroline – English in Education, 2021
This case study examines the effects of collaborative, drama-focused activities on the cognitive understanding, social inclusion and empowerment of eight Year 8 students whilst studying "A Midsummer Night's Dream." Each student chose a leadership responsibility throughout their five project-based research lessons, and the majority of…
Descriptors: Case Studies, Drama, Inclusion, Learning Activities
Arnie Novianti Zulkarnain; Eka Cahya Prima; Nanang Winarno; Bevo Wahono – Journal of Science Learning, 2024
Students believed physics was one of the most challenging sciences in education, and their interest in learning physics was lacking. Therefore, this study aims to enhance students' understanding and creativity in the STEAM learning system on electricity by creating a project (Paper Circuit) using the students' creativity at the junior high school…
Descriptors: Electronic Equipment, Paper (Material), STEM Education, Creativity

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