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I Made Suarsana; Al Jupri; Didi Suryadi; Elah Nurlaelah; I Gusti Nyoman Yudi Hartawan – Mathematics Teaching Research Journal, 2025
Mathematical and computational thinking (CT) are closely interrelated, yet CT integration into mathematics instruction remains limited. This study aims to analyze the effectiveness of the teaching process for straight-line equations in enhancing students' CT skills and to propose improvements based on the findings. A qualitative case study…
Descriptors: Mathematics Instruction, Teaching Methods, Learning Processes, Instructional Design
Hou, Huei-Tse; Keng, Su-Han – Journal of Educational Computing Research, 2021
The design and application of educational board games have been emphasized in game-based learning. The integration of educational board games and augmented reality (AR) can help provide extensive cognitive-scaffolding for learners. This study proposed a dual-scaffolding framework that integrated peer-scaffolding and cognitive-scaffolding for an AR…
Descriptors: Scaffolding (Teaching Technique), Peer Relationship, Computer Simulation, Educational Games
Brese, Falk; Twele, Nadine – International Association for the Evaluation of Educational Achievement, 2023
Before school closures due to the COVID-19 pandemic, the frequency with which teachers used computer activities to teach a class varied across education systems. However, many teachers across the board reported the need for professional development to teach using technical devices. Using results from TIMSS (Trends in International Mathematics and…
Descriptors: COVID-19, Pandemics, School Closing, Distance Education
Learning Experience Design of Verbal Prompts in Virtual Reality-Based Training for Autistic Children
Jewoong Moon – Research in Learning Technology, 2024
This study aimed to explore the design and development of verbal prompts in virtual reality (VR)-based social skills training for autistic children. Autism indicates a category with neurodiversity that influences individuals' capability to engage in social and cognitive tasks. This complex neurodevelopmental condition manifests in a wide array of…
Descriptors: Learning Experience, Verbal Communication, Computer Simulation, Technology Integration
Katemba, Caroline V. – Acuity: Journal of English Language Pedagogy, Literature and Culture, 2021
Living in this era of globalization and in the 4.0 industrial revolution, we cannot get away from technology because it has integrated into our lives and has penetrated the educational system. There were studies done on the use of mobile-assisted language learning (MALL) to improve students' vocabulary achievement in other parts of the world and…
Descriptors: Vocabulary Development, Achievement Gains, Handheld Devices, Telecommunications
Hietajärvi, Lauri; Lonka, Kirsti; Hakkarainena, Kai; Alho, Kimmo; Salmela-Aro, Katariina – Frontline Learning Research, 2020
This article examined digital learning engagement as the out-of-school learning component that reflects informally emerging socio-digital participation. The gap hypothesis proposes that students who prefer learning with digital technologies outside of school are less engaged in traditional school. This hypothesis was approached from the framework…
Descriptors: Learner Engagement, Informal Education, Grade 8, Grade 7
Meng, Qingquan; Jia, Jiyou; Zhang, Zhiyong – Interactive Technology and Smart Education, 2020
Purpose: The purpose of this study is to verify the effect of smart pedagogy to facilitate the high order thinking skills of students and to provide the design suggestion of curriculum and intelligent tutoring systems in smart education. Design/methodology/approach: A smart pedagogy framework was designed. The quasi-experiment was conducted in a…
Descriptors: Thinking Skills, Instructional Effectiveness, Technology Integration, Intelligent Tutoring Systems
Lisa A. Klein – ProQuest LLC, 2024
The problem of practice being explored in this work was first identified at a suburban middle school in Massachusetts, where the assessment scores of students with learning disabilities were significantly lower than those of peers not on Individualized Education Plans. The collaboration between general education science teachers and special…
Descriptors: Achievement Gap, Students with Disabilities, Learning Disabilities, Technology Integration
Clarice M. Moran; Maya K. Woodall – English Journal, 2019
VR is not a space-age novelty for intense video gamers. It is a legitimate digital tool that can enhance the English language arts (ELA) curriculum and enrich--but not replace--traditional pedagogy. And it is surprisingly easy to implement, even for introductory-level technology users. In this article, the authors discuss the strategies and tools…
Descriptors: Computer Simulation, Grade 8, Electronic Learning, Language Arts
Williams, Rodney W., Jr. – ProQuest LLC, 2022
This phenomenological research study explored how teachers perceive technology integration in their classrooms and examined factors contributing to teacher reluctance and apprehension toward technology integration. This study centered on teachers' perceptions of the learning management system (LMS) Google Classroom. The problem that this study…
Descriptors: Teacher Attitudes, Educational Technology, Technology Integration, Integrated Learning Systems
Balci Comez, Ceyda; Çavumirza, Erkan; Yildirim, Mehtap – Participatory Educational Research, 2022
The purpose of this study is to examine the effects of using Web 2.0 tools in accordance with the 5E learning model on the academic success and views of students in teaching the Pressure unit to eighth-grade students in distance education. A total of 41 students, 21 of whom are in the experiment group and 20 of them are in the control group,…
Descriptors: Web 2.0 Technologies, Educational Technology, Technology Integration, Distance Education
Chand, Vijaya Sherry; Deshmukh, Ketan Satish; Shukla, Anurag – Educational Technology Research and Development, 2020
This paper explores technology integration and the role of teacher beliefs in this integration to assess a 'smart-class' initiative that was introduced in 3173 Grade 7-8 classrooms of 1609 public schools in India in 2017. It first reports on the impact of the initiative at the end of its first year, using a sample of 2574 children drawn from 155…
Descriptors: Technology Integration, Teacher Attitudes, Grade 7, Grade 8
Demir, Elif Çelebi; Ari, Asim – Anatolian Journal of Education, 2023
The aim of the study is to reveal the teachers' view about 8th grade English Course book and educational programme about vocabulary teaching. The study is valuable for examining 8th grade English teaching programme and course book in terms of vocabulary teaching and revealing the current situation in the programme and the course book. Vocabulary…
Descriptors: Grade 8, Second Language Learning, Second Language Instruction, English (Second Language)
Dunn, Justin; Ramnarain, Umesh – Education Sciences, 2020
This study investigated the effect of interactive computer simulation-supported inquiry on South African grade 8 learners' comprehension of atoms and molecular structures. Two sample groups of 34 learners per sample group were used, one acting as a control group who were exposed to a teacher-directed pedagogy while the experimental group used…
Descriptors: Computer Simulation, Technology Integration, Active Learning, Inquiry
Dhenup, Sonam – Journal on School Educational Technology, 2021
The use of digital technology in classroom teaching has significantly increased over time, in order to provide easy access to high-quality learning materials and improve quality of teaching and learning in general. There is a need, particularly for teachers in the developing countries to understand its effect on learners and to further enrich…
Descriptors: Technology Integration, Handheld Devices, English (Second Language), Second Language Learning