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Konert, Johannes; Gutjahr, Michael; Göbel, Stefan; Steinmetz, Ralf – International Journal of Game-Based Learning, 2014
For adaptation and personalization of game play sophisticated player models and learner models are used in game-based learning environments. Thus, the game flow can be optimized to increase efficiency and effectiveness of gaming and learning in parallel. In the field of gaming still the Bartle model is commonly used due to its simplicity and good…
Descriptors: Foreign Countries, Secondary School Students, Grade 9, Games
Agar-Jacobsen, Roberta J. – ProQuest LLC, 2010
The primary goal of this study was to examine the relationship between deaf and hard-of-hearing students' learning style preferences and compare them to their nondeaf peers. Specifically, this study used 90 students throughout western Washington State, 45 per group. Quantitative data were collected using the 104-question survey Learning Style…
Descriptors: Cognitive Style, Elementary Secondary Education, Deafness, Grade 6