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Radi, Odette Bourjaili – International Association for Development of the Information Society, 2015
The content of this paper will focus on both language and computer practices and how school age students develop their literacy skills in the two domains of "language" and "computers." The term literacy is a broad concept that has attracted many interpretations over the years. Some of the concepts raised by the literature apply…
Descriptors: Technology Uses in Education, Educational Technology, Technology Integration, Student Attitudes
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Annetta, Leonard; Vallett, David; Fusarelli, Bonnie; Lamb, Richard; Cheng, Meng-Tzu; Holmes, Shawn; Folta, Elizabeth; Thurmond, Brandi – Journal of Computers in Mathematics and Science Teaching, 2014
The purpose of this study was to examine the effect Serious Educational Games (SEGs) had on student interest in science in a federally funded game-based learning project. It can be argued that today's students are more likely to engage in video games than they are to interact in live, face-to-face learning environments. With a keen eye on…
Descriptors: Educational Games, Science Instruction, Student Interests, Learning Activities