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Cloneria Nyambali Jatileni; Sari Havu-Nuutinen; Susanna Pöntinen – South African Journal of Education, 2024
The bring-your-own-device policy (BYOD) in schools has recently attracted considerable research interest. BYOD allows students to learn subjects like mathematics using personal mobile devices. Accordingly, BYOD can increase students' desire to learn mathematics in school. In the study we report on here, we assessed 9th grade students' (n = 500)…
Descriptors: Foreign Countries, Educational Technology, Ownership, Mathematics Instruction
Abhipriya Roy; S. Bhavani – International Journal of Web-Based Learning and Teaching Technologies, 2025
This study examines the effectiveness of the Digital Storytelling (DST) teaching approach in improving English learning among ninth graders in four schools in Bengaluru, India. Using a sequential mixed-methods design, the quantitative phase included a non-randomized, post-test-only quasi-experimental design with 200 students divided into a…
Descriptors: Foreign Countries, Story Telling, English (Second Language), Second Language Instruction
Shuxia Yang; Rui Wang; Bing Mei – Interactive Learning Environments, 2024
Given the paucity of research on mobile-assisted language learning (MALL) in secondary schools in China, this retrospective case study explored the psychological processes underlying the non-voluntary MALL experiences of Chinese secondary school students during a lockdown to contain the spread of COVID-19. Drawing on prior technology acceptance…
Descriptors: Foreign Countries, Student Attitudes, Telecommunications, Handheld Devices
Carmen Durham; Loren Jones – Educational Technology & Society, 2024
Technology continually changes day-to-day interactions, and emergent bilingual learners often multitask, using several digital tools, at times simultaneously, to communicate and learn. Students may text, post on social media, and listen to music as they complete their work. Studies have examined the affordances of technology for language learning,…
Descriptors: Bilingual Students, Time Management, Executive Function, Cooperative Learning
Branko Andic; Mirjana Maricic; Filiz Mumcu; Theodosia Prodromou; Janika Leoste; Musa Saimon; Zsolt Lavicza – Smart Learning Environments, 2024
Educational Robotics (ER) has emerged as one of the tools to improve STEM learning in primary education if students are properly instructed. However, there is a lack of studies that guide teachers on which type of instruction should be used for ER in STEM between direct (DI) and indirect instruction (II). As a result, the present study aims to…
Descriptors: Direct Instruction, Educational Technology, Robotics, Task Analysis
Wommer, Fernanda Gabriela Bitencourt; Sepel, Lenira Maria Nunes; Loreto, Elgion Lucio Silva – Research in Science & Technological Education, 2023
Background: Gamification is the use of game design elements, such as rules of play, point scoring and competition, in a non-game context, in learning activities. We designed a game, based on the famous augmented reality game "Pokémon GO," called Insects GO in which players should capture images of real insects with their mobile phones.…
Descriptors: Gamification, Entomology, Middle School Students, Student Attitudes
Ayçiçek, Burak; Yanpar Yelken, Tugba – International Online Journal of Education and Teaching, 2021
This study investigated the effect of technology-enhanced flipped classroom model applications on high school students' classroom engagement and classroom life perceptions in teaching English. In the study, pretest and posttest experiment-control group quasi-experimental design was used. The experimental group was taught using the flipped method…
Descriptors: Flipped Classroom, High School Students, Learner Engagement, English (Second Language)
Louis Alexiz C. Urbina – Online Submission, 2025
This research investigated how collaborative e-learning strategies affected the understanding of DNA Replication among the 9th-grade Biology CC class. The study involved 24 diverse students (ages 15-17), including regular education students, English Language Learners (ELLs), and students with IEPs selected through proportional stratified random…
Descriptors: Cooperative Learning, Science Instruction, Teaching Methods, Outcomes of Education
Candace Angelle Busselmaier – ProQuest LLC, 2024
School closures during the COVID-19 pandemic have resulted in substantial learning gaps in students' mathematical abilities. The problem was self-enrollment against teacher recommendation among Honors Algebra 2 students in 9th, 10th, and 11th grade students at a local high school. The purpose of the quantitative, quasi-experimental study was to…
Descriptors: Educational Technology, Honors Curriculum, High School Students, Learning Readiness
Gabor, Donna Hembra; Canaway Camano, Leona Marie – Journal of Science Learning, 2023
This study aimed to examine learners' perspectives on the hybrid learning approach, using printed modules and social media as learning materials to redesign science courses and improve their performances. This study involved 37 students from Tacuyong Sur National High School, 20 from the Grade 9 class and 17 from the Grade 12 Technical Vocational…
Descriptors: Foreign Countries, Instructional Design, Science Education, High School Students
Xia, Qi; Chiu, Thomas K. F.; Chai, Ching Sing – Education and Information Technologies, 2023
Artificial intelligence (AI) has the potential to support self-regulated learning (SRL) because of its strong anthropomorphic characteristics. However, most studies of AI in education have focused on cognitive outcomes in higher education, and little research has examined how psychological needs affect SRL with AI in the K-12 setting. SRL is a…
Descriptors: Artificial Intelligence, Grade 9, Student Needs, Gender Differences
K. Brigid Flannery; Mimi McGrath Kato; Angus Kittelman; Nadia Katul Sampson; Kent McIntosh – Behavioral Disorders, 2024
The purpose of this study was to provide initial evidence of the effectiveness of Check-In/Check-Out-High School (CICO-HS) on high school student outcomes. Check-In/Check-Out-High School is a version of CICO, an established Tier 2 intervention designed to improve student academic and social behavior, adapted to increase effectiveness and…
Descriptors: High School Students, Intervention, Positive Behavior Supports, Program Effectiveness
Monkovic, Julia Marie; Jones, Serena Monique; Nicolas, Madeleine; Katyal, Priya; Punia, Kamia; Noland, Damon; Montclare, Jin Kim – Journal of Biological Education, 2022
While Science, Technology, Engineering, and Mathematics (STEM) education is essential in the high school curriculum, it often carries a reputation of being formidable and overwhelming. The resulting unease students often face inhibits their ability to learn effectively; thus it can be beneficial to integrate a more familiar approach to teach them…
Descriptors: Educational Technology, Biology, Science Instruction, STEM Education
Daher, Wajeeh – EURASIA Journal of Mathematics, Science and Technology Education, 2021
Researchers pointed at modelling activities as affecting positively students' learning including motivation to learn, but little research has studied students' motivation to learn mathematics during their engagement in modelling activities with technology. Three groups of 4-5 students carried out the Roc modelling activity utilizing the internet…
Descriptors: Middle School Students, Student Motivation, Mathematical Models, Mathematics Activities
Tiffany Danielle Maxwell Boyle – ProQuest LLC, 2023
Virtual instruction and blended learning are two of the fastest growing learning modalities in K-12 education. Blended learning is a formal education program in which students learn at least in part through online learning with some element of student control over time, place, path or pace and at least in part at a supervised brick and mortar…
Descriptors: Blended Learning, Educational Technology, Grade 9, Academic Achievement