Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
High School Students | 2 |
Skill Development | 2 |
Behavior Patterns | 1 |
Civics | 1 |
Communication Skills | 1 |
Computer Games | 1 |
Computer Mediated… | 1 |
Cooperative Learning | 1 |
Critical Thinking | 1 |
Design | 1 |
Educational Environment | 1 |
More ▼ |
Source
Journal of Computer Assisted… | 2 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
High Schools | 2 |
Secondary Education | 2 |
Audience
Location
Spain (Barcelona) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Emily Theophilou; Davinia Hernández-Leo; Vicenç Gómez – Journal of Computer Assisted Learning, 2024
Background: Gender differences in the use of educational environments and social media platforms have been a topic of interest in research. Several studies have examined the disparities between female and male participants in terms of participation, engagement, and motivations in either educational or social media platforms. On this end, this…
Descriptors: Gender Differences, Social Media, Learner Engagement, Foreign Countries
Chen, Hsiu-Ling; Chuang, Yun-Chi – Journal of Computer Assisted Learning, 2021
The present study introduced Ren'py software as a digital storytelling (DST) tool to explore the effective use of digital game design learning in promoting critical thinking among high school students. A sample of 46 high school students enrolled in "Thinking Utopia," an elective course in critical thinking for civics education, was put…
Descriptors: Story Telling, Educational Games, Computer Games, High School Students