Publication Date
In 2025 | 1 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Barriers | 2 |
Computation | 2 |
Computer Peripherals | 2 |
Printing | 2 |
Abstract Reasoning | 1 |
Computer Simulation | 1 |
Concept Formation | 1 |
Creativity | 1 |
Depth Perception | 1 |
Educational Technology | 1 |
Electronic Learning | 1 |
More ▼ |
Author
Adi Nur Cahyono | 1 |
Huynh Tan Thanh Tam | 1 |
Nguyen-Dang Minh Phuc | 1 |
Shereen El-Bedewy | 1 |
Theodosia Prodromou | 1 |
Wahid Yunianto | 1 |
Zsolt Lavicza | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
High Schools | 2 |
Secondary Education | 2 |
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Indonesia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
Nguyen-Dang Minh Phuc; Huynh Tan Thanh Tam – International Journal for Technology in Mathematics Education, 2024
Mathematics education often grapples with the challenge of teaching abstract mathematical concepts, particularly those existing in 3D space. Visualizing, manipulating, and comprehending these abstract objects can be a formidable task for learners. While 3D printing technology has found applications in various fields, its utilization in mathematics…
Descriptors: High Schools, Technology Uses in Education, Computation, Measurement