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Lindgren, Robb; Morphew, Jason W.; Kang, Jina; Planey, James; Mestre, José P. – Journal of Educational Psychology, 2022
Science students frequently struggle to apply crosscutting concepts such as scale or rates of change, and do not always effectively differentiate between linear and nonlinear processes. We approach this challenge from an embodied cognition perspective, which suggests learning can be facilitated by engaging students in physical activities that are…
Descriptors: Transfer of Training, Science Education, Scientific Concepts, Schemata (Cognition)
Bibic, Lucka; Druskis, Justinas; Walpole, Samuel; Angulo, Jesus; Stokes, Leanne – Journal of Chemical Education, 2019
Virtual reality (VR) technology has been capturing the public imagination for decades. VR software applications that allow for interactive immersion are emerging as a renowned medium in many areas, including educating the public in biochemistry-related subjects via public engagement events. This report provides information about an immersive,…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Computer Software
Dutta, Shuchismita; Eswaran, Subha; Sanelli, Anne; Bhattacharya, Meenakshi; Tempsick, Richard – Science Teacher, 2018
Molecular storytelling combines three-dimensional (3-D) structure visualization, chemical and biological knowledge, and multidisciplinary functional information from various bioinformatics data resources to generate new knowledge. It prepares students for independent and interdisciplinary learning, facile navigation of public databases to gather…
Descriptors: Science Instruction, Teaching Methods, Story Telling, Visualization
Mulder, Yvonne G.; Bollen, Lars; de Jong, Ton; Lazonder, Ard W. – Journal of Research in Science Teaching, 2016
Creating executable computer models is a potentially powerful approach to science learning. Learning by modelling is also challenging because students can easily get overwhelmed by the inherent complexities of the task. This study investigated whether offering partially worked-out models can facilitate students' modelling practices and promote…
Descriptors: Science Instruction, Biochemistry, Pretests Posttests, Computer Simulation
Prigozhin, Maxim B.; Scott, Gregory E.; Denos, Sharlene – Journal of Chemical Education, 2014
In this activity, science education and modern technology are bridged to teach students at the high school and undergraduate levels about protein folding and to strengthen their model building skills. Students are guided from a textbook picture of a protein as a rigid crystal structure to a more realistic view: proteins are highly dynamic…
Descriptors: Computer Simulation, Models, Science Education, Undergraduate Students
Cai, Yiyu; Lu, Baifang; Zheng, Jianmin; Li, Lin – Simulation & Gaming, 2006
Games have long been used as a tool for teaching important subject matter, from concept building to problem solving. Through fun learning, students may further develop their curiosities and interest in their study. This article addresses the issue of learning biomolecular structures by virtual reality gaming. A bio edutainment solution featuring…
Descriptors: Computer Simulation, Biochemistry, Foreign Countries, High Schools