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Tasti, Mehmet Burak; Avci, Ümmühan – Education and Information Technologies, 2020
This study examined the effect of using Monoscopic Three-Dimensional (M3D) and Stereoscopic Three-Dimensional (S3D) animation on students' achievement and perceptions. A total of 66 ninth-grade students participated in this Explanatory Sequential Mixed Design study. At the beginning of the study, an academic achievement test was applied, and then…
Descriptors: Animation, Grade 9, Academic Achievement, Teaching Methods
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Stiller, Klaus D. – Journal of Educational Multimedia and Hypermedia, 2019
In three experiments, learners used computerized learning material, which consisted of static pictures and on-screen text relating to the physiology of vision in one of two formats. The formats differed in method of access to text. Accessing text by clicking on picture components was hypothesized to produce superior learning to linear access…
Descriptors: Educational Technology, Technology Uses in Education, Visual Stimuli, Pictorial Stimuli
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Schultz, Kyle T.; Bismarck, Stephen F. – Mathematics Teaching in the Middle School, 2013
A picture is worth a thousand words. This statement is especially true in mathematics teaching and learning. Visual representations such as pictures, diagrams, charts, and tables can illuminate ideas that can be elusive when displayed in symbolic form only. The prevalence of representation as a mathematical process in such documents as…
Descriptors: Mathematics Instruction, Middle Schools, Secondary School Mathematics, Algebra
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Russell, L. Roxanne; Cuevas, Joshua – TechTrends: Linking Research and Practice to Improve Learning, 2014
This design case follows an ongoing collaboration between an instructional technologist and a high school literature teacher promoting reading comprehension through modules that provide visually interesting display of text on a computer screen along with cognitive tools. The modules were found to boost comprehension of specific content in even one…
Descriptors: English Teachers, High Schools, Secondary School Teachers, Reading Comprehension
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Lawler, James; Joseph, Anthony; Narula, Stuti – Contemporary Issues in Education Research, 2014
Community engagement is a common course in college curricula of computer science and information systems. In this study, the authors analyze the benefits of digital storytelling, in a course engaging college students with high school students with disabilities. The authors discover that a project of storytelling progressively enables high…
Descriptors: College Students, High School Students, Disabilities, College School Cooperation
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Ruiz, Rosario Vera – International Journal for Technology in Mathematics Education, 2011
From the point of view of functional programming, a computational process to solve a problem is described as a mathematical function taking some arguments (corresponding to the data of the problem) and returning as a result its solution. Turtle Graphics can be used to describe the movements of a virtual turtle, which leaves a trail along his path…
Descriptors: Mathematics Curriculum, Programming Languages, Information Technology, Programming
Stephens, A. Lynn – ProQuest LLC, 2012
The purpose of this study is to investigate student interactions with simulations, and teacher support of those interactions, within naturalistic high school physics classroom settings. This study focuses on data from two lesson sequences that were conducted in several physics classrooms. The lesson sequences were conducted in a whole class…
Descriptors: Physics, Science Instruction, Simulation, Group Discussion
Schut, Christina Renee – Online Submission, 2007
This qualitative study provides student perceptions of interactive whiteboard (IWB) use in a secondary biology classroom. The use of the IWB was alternated with the overhead on an ABAB and BABA design in two classrooms. The study was based on semi-structured interviews of thirty-six individuals, representing a sample of rural, high school…
Descriptors: Biology, Student Attitudes, Science Instruction, Secondary School Science