Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
High School Students | 2 |
Knowledge Level | 2 |
Neurosciences | 2 |
Anatomy | 1 |
Attitude Change | 1 |
Beliefs | 1 |
Cognitive Processes | 1 |
Computer Games | 1 |
Computer Simulation | 1 |
Depression (Psychology) | 1 |
Ethnicity | 1 |
More ▼ |
Author
Babinski, Leslie M. | 1 |
Bass, Kristin M. | 1 |
Bowling, Kristi G. | 1 |
Kuhn, Cynthia M. | 1 |
Malone, Patrick S. | 1 |
Miller, Leslie M. | 1 |
Murray, Desiree W. | 1 |
Patel, Ruchita | 1 |
Wilson, Wilkie A. | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
High Schools | 2 |
Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Babinski, Leslie M.; Murray, Desiree W.; Wilson, Wilkie A.; Kuhn, Cynthia M.; Malone, Patrick S. – Grantee Submission, 2018
Purpose: The purpose of this pilot study was to evaluate the potential of an innovative high school neuroscience-based health course for implementation feasibility and impact on student outcomes. Methods: Thirteen teachers from two high schools participated in this quasi-experimental pilot study including 395 students (202 in the intervention…
Descriptors: Neurosciences, Health Education, High School Students, Health Behavior
Bowling, Kristi G.; Miller, Leslie M.; Patel, Ruchita; Bass, Kristin M. – Electronic Journal of Science Education, 2017
"Virtual Clinical Trials" simulations were designed to highlight neuroscience research and reinforce experimental design through the recreation of published clinical trials. This paper reports the effectiveness of "Virtual Clinical Trials" simulations in improving knowledge of concepts related to the experimental design process…
Descriptors: Computer Simulation, Neurosciences, Knowledge Level, High School Students