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Showing 1 to 15 of 20 results Save | Export
Gusev, Dmitri A.; Swanson, Dewey A.; Casner, Melissa R. – Association Supporting Computer Users in Education, 2023
Recruiting tomorrow's information technology students is getting to be a challenging job even though there are a variety of many good-paying jobs in the field when they graduate. This is not just an issue for our department, Computer and Information Technology (CIT). According to experts, with declining birthrates, students determining there are…
Descriptors: Information Technology, Student Recruitment, College Students, Learning Activities
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Monika Mladenovic; Lucija Medak; Divna Krpan – ACM Transactions on Computing Education, 2025
Computer Science (CS) Unplugged activities are designed to engage students with CS concepts. It is an active learning approach combining physical interaction with visual representation. This research article investigates the impact of CS Unplugged on students' understanding of the bubble sort algorithm. Algorithm visualization, traditionally…
Descriptors: Computer Science Education, Learning Activities, Active Learning, Algorithms
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Marckwordt, Jasmine; Muller, Alexandria; Harlow, Danielle; Franklin, Diana; Landsberg, Randall H. – Physics Teacher, 2021
Quantum computers are at the forefront of computing; however, few people understand how they work and their capabilities. We present two versions of an interactive activity designed for high school students (ages 13 to 18) that introduce a core quantum concept--"entanglement." The first version illustrates a simple connection between two…
Descriptors: Physics, Science Instruction, High School Students, Teaching Methods
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Verner, Igor M.; Perez, Huberth; Lavi, Rea – International Journal of Technology and Design Education, 2022
Student engagement has been described as active involvement in a learning activity that significantly affects learning achievement. This study investigated student engagement in robotics education, considering it as an instant emotional reaction on interaction with the teacher, the peers, and the robotic environment. The objective was to…
Descriptors: Learner Engagement, High School Students, Robotics, Grade 11
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Saritepeci, Mustafa – Asia-Pacific Education Researcher, 2020
This paper is to investigate into the effect of design-based learning (DBL) activities and programing training on computational thinking (CT) skills. In total, 119 from the ninth grade students were recruited for this study conducted within the scope of Computer Science course. A semi-experimental research design was adopted, and DBL activities…
Descriptors: Computation, Thinking Skills, Skill Development, High School Students
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Damar Rais; Zhao Xuezhi – Journal on Mathematics Education, 2024
Python programming is widely employed in educational institutions worldwide. Within the "Merdeka Belajar" curriculum context, this programming is recognized as a suitable vehicle for mathematics instruction, significantly influencing students' motivation and learning outcomes, particularly following periods of educational hiatus. This…
Descriptors: Student Motivation, Learning Motivation, Programming Languages, Student Attitudes
Neumann, Maureen D.; Dion, Lisa – MIT Press, 2021
Computational thinking--a set of mental and cognitive tools applied to problem solving--is a fundamental skill that all of us (and not just computer scientists) draw on. Educators have found that computational thinking enhances learning across a range of subjects and reinforces students' abilities in reading, writing, and arithmetic. This book…
Descriptors: Thinking Skills, Computation, Problem Solving, Teaching Methods
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Decker, Adrienne; McGill, Monica M. – Education Sciences, 2019
There has been considerable investment in pre-college educational interventions for all areas of STEM (including computer science). The goal of many of these initiatives is to engage and interest students early in their educational career. In this study, a systematic literature review was undertaken to determine the demographic and program data…
Descriptors: Literature Reviews, Differences, Engineering Education, STEM Education
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Busuttil, Leonard; Formosa, Marquita – Informatics in Education, 2020
This paper investigates unplugged computing as a formal pedagogical strategy to teaching computing to a Maltese secondary class of Year 9 students. It aims at identifying the effectiveness of this pedagogy outlining the strengths and weaknesses in its application, taking into consideration the level of attainment for students, as well as the…
Descriptors: Foreign Countries, Computer Science Education, Grade 9, Secondary School Students
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Korkmaz, Özgen; Bai, Xuemei – Participatory Educational Research, 2019
The purpose of this study is to adapt the computational thinking scale to Chinese. The study group consists of 1015 students. The study was performed in the descriptive scanning model. The final version of the scale was corrected in line with the opinions of the language experts who received the items translated from Turkish to Chinese.…
Descriptors: Problem Solving, High School Students, Thinking Skills, Chinese
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Korkmaz, Özgen; Bai, Xuemei – Online Submission, 2019
The purpose of this study is to adapt the computational thinking scale to Chinese. The study group consists of 1015 students. The study was performed in the descriptive scanning model. The final version of the scale was corrected in line with the opinions of the language experts who received the items translated from Turkish to Chinese.…
Descriptors: Problem Solving, High School Students, Thinking Skills, Chinese
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Pei, Christina; Brady, Corey; Wilensky, Uri J. – AERA Online Paper Repository, 2017
To address a need for a more computationally literate population, we need to better understand the processes by which students engage with computer science. We thus designed a pilot study to explore how students come to identify with computer science. Specifically, how does engaging in making and take-apart activities impact students' sense of…
Descriptors: Self Evaluation (Individuals), Self Efficacy, Computer Science Education, Learner Engagement
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McGill, Monica M.; Decker, Adrienne; Settle, Amber – ACM Transactions on Computing Education, 2016
A lack of diversity in the computing field has existed for several decades, and although female participation in computing remains low, outreach programs attempting to address the situation are now quite numerous. To begin to understand whether or not these past activities have had long-term impact, we conducted a systematic literature review.…
Descriptors: Undergraduate Students, Student Attitudes, Student Experience, Majors (Students)
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Fields, Deborah Ann; Kafai, Yasmin; Nakajima, Tomoko; Goode, Joanna; Margolis, Jane – Equity & Excellence in Education, 2018
Recent discussions of making have focused on developing out-of-school makerspaces and activities to provide more equitable and enriching learning opportunities for youth. Yet school classrooms present a unique opportunity to help broaden access, diversify representation, and deepen participation in making. In turning to classrooms, we want to…
Descriptors: High School Students, Computer Science Education, Teaching Methods, Learning Activities
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Cukurbasi, Baris; Kiyici, Mubin – Educational Technology & Society, 2018
The purpose of this study was to investigate the high school students' views on instructions based on Flipped Classroom Model (FC) and LEGO applications. The case study, which is one of the qualitative research methods, was used within the scope of the study, the duration of which was 7 weeks. In order to choose the research group of the study,…
Descriptors: High School Students, Student Attitudes, Grade 10, Problem Based Learning
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