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Weller, Daniel P.; Bott, Theodore E.; Caballero, Marcos D.; Irving, Paul W. – Physical Review Physics Education Research, 2022
Physics classes with computation integrated into the curriculum are a fitting setting for investigating computational thinking. In this paper, we present a framework for exploring this topic in introductory physics courses. The framework, which was developed by reviewing relevant literature and acquiring video data from high school classrooms,…
Descriptors: Physics, Science Instruction, Introductory Courses, Computation
Paul Bazelais; Gurinder Binner; Tenzin Doleck – Interactive Learning Environments, 2024
As an important tool for STEM education, online labs have gained significant research attention. However, our understanding of online labs is limited by the inattention to the factors that contribute to the acceptance of online labs. This study adopts the UTAUT model to investigate the salient determinants of use of online labs. We test the…
Descriptors: Foreign Countries, High School Students, College Bound Students, Physics
Sukmak, Warawut; Musik, Panjit – Turkish Online Journal of Educational Technology - TOJET, 2022
The real-time graphing of simple harmonic motion of mass on springs with an Arduino based on an experiment set for teaching and learning physics in high schools where students can learn from real experiences. The objectives of this study are to create and develop a real-time measurement for vertical oscillations of mass on springs using the…
Descriptors: Physics, Science Instruction, Motion, Science Experiments
Sarah Maestrales – ProQuest LLC, 2024
This dissertation focuses on three manuscripts all related to bolstering science achievement through recommendations from the National Research Council (NRC) regarding the teaching and learning of science. The manuscripts address meeting the NRC's call to incorporate curriculum and assessment that lead to more in-depth knowledge that can be…
Descriptors: Foreign Countries, High School Students, Science Education, Chemistry
Wehrbein, William M. – Physics Teacher, 2022
Recognized as one of the most beautiful experiments of all time, the oil drop experiment performed by Robert Millikan and his graduate students (primarily Harvey Fletcher) is a standard in the repertoire of experiments performed by undergraduate physics students. However, "as a teaching lab it does not enjoy a good reputation for three…
Descriptors: Science Experiments, Science Laboratories, Undergraduate Students, College Science
Leung, Promail K. Y.; Cheng, Maurice M. W. – Journal of Educational Technology Systems, 2021
Students nowadays grow up with electronic devices and are adept at navigating the virtual world. Practical activities may be more of a novelty for them than simulations. Using the topic of electric circuits as a context, we examined the ways in which Grade 11 students perceived and learned from practical work and simulations, respectively. In this…
Descriptors: Grade 11, Experiential Learning, Computer Simulation, Electronic Equipment
Say What? Automatic Modeling of Collaborative Problem Solving Skills from Student Speech in the Wild
Pugh, Samuel L.; Subburaj, Shree Krishna; Rao, Arjun Ramesh; Stewart, Angela E. B.; Andrews-Todd, Jessica; D'Mello, Sidney K. – International Educational Data Mining Society, 2021
We investigated the feasibility of using automatic speech recognition (ASR) and natural language processing (NLP) to classify collaborative problem solving (CPS) skills from recorded speech in noisy environments. We analyzed data from 44 dyads of middle and high school students who used videoconferencing to collaboratively solve physics and math…
Descriptors: Problem Solving, Cooperation, Middle School Students, High School Students
Kuba, Renata; Rahimi, Seyedahmad; Smith, Ginny; Shute, Valerie; Dai, Chih-Pu – Educational Technology Research and Development, 2021
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case study, we examined the optimal design and the evaluation of learning support videos for a physics educational game. Often studies focus on investigating the effects of research-based principles without a…
Descriptors: Educational Games, Game Based Learning, Physics, Educational Principles
Kuba, Renata; Rahimi, Seyedahmad; Smith, Ginny; Shute, Valerie J.; Dai, Chih-Pu – Grantee Submission, 2021
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case study, we examined the optimal design and the evaluation of learning support videos for a physics educational game. Often studies focus on investigating the effects of research-based principles without a…
Descriptors: Educational Games, Game Based Learning, Physics, Educational Principles
Ceviker, Elife; Strycker, Jesse; Moody, Alex – Journal of Learning Spaces, 2022
This case study used a design-based research approach to examine the development and evaluation of an online homework system to support learning and problem-solving in a high school physics course. Emergent themes included challenges of building the system, strengths and weaknesses of it, and the benefits to students. While the system largely met…
Descriptors: Homework, Educational Technology, High School Students, Physics
Leftwich, Kendal M.; Ioup, Juliette W.; Seab, C. Gregory – Physics Teacher, 2019
We report here on an effort to involve high school physics students in research on impacts of oil spills on marine mammals at a local university. We believe that the effort described here might be useful to others who would like to involve physics students in research, especially work of an interdisciplinary nature. The students learn to work…
Descriptors: High School Students, Secondary School Science, Science Instruction, Physics
Zhai, Xiaoming; Shi, Lehong – Journal of Science Education and Technology, 2020
This study investigated how students' and teachers' pedagogical roles in mobile learning moderated the relationship between high school students' perceived usefulness of mobile technology and the actual use frequency, as well as how students' perceived usefulness impacted their physics learning achievement. We examined 803 high school freshmen who…
Descriptors: Teacher Role, Student Role, Student Attitudes, Physics
Flannery, William – Physics Teacher, 2019
This paper describes a high school or introductory university course in scientific programming that introduces the computer revolution into the physics curriculum at the beginning. In the first one-hour lecture, Euler's method is presented and used to compute a solution to the analytically unsolvable two-body problem. In the remainder of the…
Descriptors: Science Instruction, Physics, Secondary School Science, High Schools
Briscoe, Michael – Science Teacher, 2019
FLEET is a free ship-design simulator that reaches students in their native environment--video games. It is also a physics simulator that applies content first learned through hands-on scientific investigations. Using FLEET, students design and use ships for various naval missions by mastering scientific concepts such as force, energy, and work,…
Descriptors: Video Games, Computer Simulation, Physics, Hands on Science
Gero, Aharon; Levin, Ilya – International Journal of Mathematical Education in Science and Technology, 2019
The invention of the computer has led to the establishment of a new research paradigm, computation, which has recently become more and more popular in scientific exploration. However, computation is not well represented in high school and university curricula in science and engineering, although it applies to a wide range of disciplines beyond…
Descriptors: Computation, Thinking Skills, Problem Solving, Mathematics Skills