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West, Sandra S. – Technology and Engineering Teacher, 2018
Facilities are the foundation for safe and effective STEM teaching and learning, and the manner in which they are initially designed can either enhance or impede the quality of a program. This new focus on facilities in the U.S, and particularly in Texas, is needed to engage students in relevant and meaningful learning experiences that are aligned…
Descriptors: STEM Education, Educational Facilities, Learning Experience, Program Design
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Barany, Amanda; Shah, Mamta; Cellitti, Jessica; Duka, Migela; Swiecki, Zachari; Evenstone, Amanda; Kinley, Hannah; Quigley, Peter; Shaffer, David Williamson; Foster, Aroutis – International Association for Development of the Information Society, 2017
Few digital tools are designed to support identity exploration around careers in science, technology, engineering, and mathematics (STEM) that may help close existing representation gaps in STEM fields. The aim of this project is to inform the design of games that facilitate learning as identity change as defined by the Projective Reflection…
Descriptors: Science Careers, Environmental Education, Urban Planning, Design
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Campbell, Todd; Neilson, Drew; Oh, Phil Seok – Science Teacher, 2013
Of the eight practices of science identified in "A Framework for K-12 Science Education" (NRC 2012), helping students develop and use models has been identified by many as an anchor (Schwarz and Passmore 2012; Windschitl 2012). In instruction, disciplinary core ideas, crosscutting concepts, and scientific practices can be meaningfully…
Descriptors: Physics, Models, Science Education, Science Instruction
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Baker, Julie C.; Isbell, Janet K.; Wendt, Jeremy; Wilson, Brenda – International Journal of Technology in Teaching and Learning, 2013
The V-SPACE project equipped English teachers with iPads as tools to create and maintain virtual spaces for their students. Teachers learned effective ways to integrate technology with English content while strengthening technological knowledge and pedagogical skills. In a summer institute, 29 high school teachers were trained, using their iPads,…
Descriptors: Scores, Technological Literacy, Handheld Devices, High School Teachers
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De Vecchis, Gino; Pasquinelli D'Allegra, Daniela; Pesaresi, Cristiano – Review of International Geographical Education Online, 2011
During the last few years the Italian school system has seen significant changes but geography continues to be considered a boring and un-useful discipline by public institutions. The main problem is the widespread geographic illiteracy and the fact that very often people do not know the objectives, methodology and tools of geographical studies.…
Descriptors: Geography Instruction, Teaching Methods, High School Students, Role
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Sherrell, Linda; Malasri, Kriangsiri; Mills, David; Thomas, Allen; Greer, James – Journal of Computers in Mathematics and Science Teaching, 2012
From 2004-2007, the University of Memphis carried out the NSF-funded Tri-P-LETS (Three P Learning Environment for Teachers and Students) project to improve local high-school computer science curricula. The project reached a total of 58 classrooms in eleven high schools emphasizing problem solving skills, programming concepts as opposed to syntax,…
Descriptors: Workshops, Inservice Teacher Education, Partnerships in Education, Secondary School Teachers
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Repenning, Alexander; Ioannidou, Andri; Luhn, Lisa; Daetwyler, Christof; Repenning, Nadia – Journal of Interactive Learning Research, 2010
Growing science apathy at the K-12 education level represents an alarming development with potentially devastating consequences at individual, societal and economic levels. Technology has been incorporated in science education without fundamentally improving test scores or student attitudes. We claim the core of the problem is how technology is…
Descriptors: Socialization, Student Attitudes, High School Students, Physiology
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Jarmon, Leslie – International Journal of Virtual and Personal Learning Environments, 2010
This article previews the emergence of "homo virtualis." Drawing on data from seven research studies, peer-reviewed published research articles, and selected excerpts of 30 months of field notes taken in Second Life [SL], the article examines virtual learning environments and embodiment through the lens of interactions of avatars with…
Descriptors: Computer Simulation, High School Students, Females, Design
Watson, John F. – North American Council for Online Learning, 2007
Online learning is growing rapidly across the United States within all levels of education, as more and more students and educators become familiar with the benefits of learning unconstrained by time and place. Across most states and all grade levels, students are finding increased opportunity, flexibility, and convenience through online learning.…
Descriptors: Definitions, Educational Resources, Student Evaluation, Educational Assessment