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Hsiao, Hsien-Sheng; Chen, Jyun-Chen; Lin, Chien-Yu; Zhuo, Pei-Wen; Lin, Kuen-Yi – Journal of Computer Assisted Learning, 2019
This study combined 3D printing technology with experiential learning strategies (ELS) to design a hands-on curriculum for preengineering students. The participants learned interdisciplinary knowledge and abstract scientific concepts through the curriculum. The study implemented a quasi-experimental design to examine whether the students who…
Descriptors: Computer Peripherals, Visual Aids, Experiential Learning, Computer Uses in Education
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Saorin, José Luis; Carbonell-Carrera, Carlos; Cantero, Jorge de la Torre; Meier, Cecile; Aleman, Drago Diaz – Turkish Online Journal of Educational Technology - TOJET, 2017
Spatial interpretation features as a skill to acquire in the educational curricula. The visualization and interpretation of three-dimensional objects in tactile devices and the possibility of digital manufacturing with 3D printers, offers an opportunity to include replicas of sculptures in teaching and, thus, facilitate the 3D interpretation of…
Descriptors: Sculpture, Visual Aids, Art Education, High School Students
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Deal, Walter F., III; Hsiung, Steve C. – Technology and Engineering Teacher, 2016
Today there are a number of 3D printing technologies that are low cost and within the budgets of middle and high school programs. Educational technology companies offer a variety of 3D printing technologies and parallel curriculum materials to enable technology and engineering teachers to easily add 3D learning activities to their programs.…
Descriptors: Technology Education, Engineering Education, Manufacturing, Visual Aids
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Poetzel, Adam; Muskin, Joseph; Munroe, Anne; Russell, Craig – Mathematics Teacher, 2012
Imagine high school students glued to computer screens--not playing video games but applying their mathematical knowledge of functions to the design of three-dimensional sculptures. Imagine these students engaging in rich discourse as they transform functions of their choosing to design unique creations. Now, imagine these students using…
Descriptors: High School Students, Secondary School Mathematics, Mathematics Education, College School Cooperation
Branzburg, Jeffrey – Technology & Learning, 2007
Look no further than to the popularity of C-SPAN's annual video documentary competition for middle and high schoolers, and it's obvious that video editing, and the technology that comes with it, is important to today's students. In the past it was a complex, involved, and expensive process. Video editing is now within the reach of anybody with a…
Descriptors: Photography, Educational Technology, Editing, Computer Software