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Ella R. Kahu; Heather G. Thomas; Eva Heinrich – Active Learning in Higher Education, 2024
Whether by choice or pushed online by Covid, higher education is increasingly happening in digital spaces with digital tools forming a critical part of learning and teaching contexts. While reviews suggest such tools positively influence student engagement, research tends to be generic and more is needed to understand how and why specific tools…
Descriptors: Foreign Countries, Undergraduate Students, Computer Science Education, Information Networks
Monica Ward; Fiona O'Riordan; Danielle Logan-Fleming; Dervila Cooke; Tara Concannon-Gibney; Marina Efthymiou; Niamh Watkins – Innovations in Education and Teaching International, 2024
Assessment is a central feature of teaching and learning. It is both complex and challenging in ordinary times, and these aspects are magnified in an online learning environment. Given its central role, it is crucial that its design and purpose is rigorous and robust. This paper presents justification for using interactive oral assessment as an…
Descriptors: Verbal Tests, Oral Language, Experiential Learning, Case Studies
Cochrane, Thomas; Narayan, Vickel; Aiello, Stephen; Alizadeh, Mehrasa; Birt, James; Bone, Elisa; Cowie, Neil; Cowling, Michael; Deneen, Chris; Goldacre, Paul; Sinfield, David; Stretton, Todd; Worthington, Tom – Australasian Journal of Educational Technology, 2022
Mobile learning is well established in literature and practice, but under-evolved from a rigorous learning design perspective. Activity theory presents a sophisticated way of mapping and understanding learning design, but for mobile learning this does not always translate into change in practice. The reported research addresses this by coupling a…
Descriptors: Electronic Learning, Handheld Devices, Instructional Design, Foreign Countries
West, Jason – Computer Science Education, 2018
Emerging careers in technology-focused fields such as data science coupled with necessary graduate outcomes mandate the need for a truly interdisciplinary pedagogical approach. However, the rapid pace of curriculum development in this field of inquiry has meant that curricula across universities has largely evolved in line with the internal…
Descriptors: Interdisciplinary Approach, Curriculum Development, Computer Science Education, Universities
Mann, Samuel – International Association for Development of the Information Society, 2016
The premise of Computing Education for Sustainability (CEfS) is examined. CEfS is described as a leverage discipline, where the handprint is much larger than the footprint. The potential of this leverage is described and the development of the field explored. Unfortunately CEfS is found not to be making sufficient impact in terms of a contribution…
Descriptors: Computer Science Education, Sustainability, Change, Aspiration
Kirk, Diana; Luxton-Reilly, Andrew; Tempero, Ewan – Teaching and Learning Research Initiative, 2020
New Zealand has a shortage of skilled workers in information technology (IT). Skills relating to computer programming (e.g., software engineer, applications programmer, software tester, web developer) all appear on the 2019 Long Term Skill Shortage List published by Immigration New Zealand. In many parts of the world, demand for computing…
Descriptors: Information Technology, Foreign Countries, Skilled Workers, Computer Science Education
Moskal, Adon Christian Michael; Wass, Rob – Computer Science Education, 2019
Background and Context: Encouraging undergraduate programming students to think more about their software development processes is challenging. Most programming courses focus on coding skill development and mastering programming language features; subsequently software development processes (e.g. planning, code commenting, and error debugging) are…
Descriptors: Computer Software, Undergraduate Students, Programming, Programming Languages
Osmani, Mohamad; Weerakkody, Vishanth; Hindi, Nitham M.; Al-Esmail, Rajab; Eldabi, Tillal; Kapoor, Kawaljeet; Irani, Zahir – Tertiary Education and Management, 2015
Graduate employability has become an issue since there are broad mismatches between the acquired graduate skills from university and the required skills by employers. While previous researches have outlined the salient skills that need to be embedded in graduate education, to date no studies have attempted to methodically identify and synthesize…
Descriptors: Foreign Countries, Employment Potential, College Graduates, Trend Analysis
Tani, Kawtar; Gilbey, Andrew – International Journal of Information and Communication Technology Education, 2016
Various means to predict the success rate of students have been introduced by a number of educational institutions worldwide. The aim of this research was to identify predictors of success for tertiary education students. Participants were 353 students enrolled on Business and Computing programmes between 2009 and 2014, at a tertiary education…
Descriptors: Predictor Variables, Academic Achievement, Grade Point Average, Information Technology
Wu, Shaoqun; Li, Liang; Witten, Ian; Yu, Alex – International Journal of Computer-Assisted Language Learning and Teaching, 2018
This article reports on a language learning system and a program designed to help students with academic vocabulary in the New Zealand university computer science department. The system is a learner-friendly corpus-based tool that allows students to look up lexico-grammatical patterns of a given word in academic writing. The program, based on a…
Descriptors: Case Studies, Computer Science Education, Graduate Students, Academic Language
Dunham, Nicola – Online Submission, 2012
The argument that de-contextualized deficit approaches to academic literacies were ineffective (Lea, 2004; Northedge, 2003), has led to expectations that New Zealand Higher Education institutions embed academic literacies within programmes and courses (Tertiary Education Commission, 2010). This paper reports on the use of a teaching and learning…
Descriptors: Learner Engagement, Literacy, College Freshmen, Computer Science Education
Alphin, Henry C., Jr., Ed.; Chan, Roy Y., Ed.; Lavine, Jennie, Ed. – IGI Global, 2017
Education is the foundation to almost all successful lives, and it is important that a high level of schooling be available on a global scale. Studying the trends in accessibility in education will allow educators to improve their own teaching techniques, as well as expand their influence to more remote areas in the world. "The Future of…
Descriptors: Access to Education, Higher Education, Educational Trends, Electronic Learning
Al-Dujaily, Amal; Kim, Jieun; Ryu, Hokyoung – Educational Technology & Society, 2013
A concern of computer-based learning system design is how to accommodate learners' individual differences during learning activities. Previous research suggests that adaptive e-learning systems can effectively address such individual differences and, consequently, they enable more directed tutoring via computer-assisted instruction. In this paper,…
Descriptors: Electronic Learning, Extraversion Introversion, Individual Differences, Learning Activities
Devedzic, V.; Milenkovic, S. R. – IEEE Transactions on Education, 2011
This paper describes the authors' experience of teaching agile software development to students of computer science, software engineering, and other related disciplines, and comments on the implications of this and the lessons learned. It is based on the authors' eight years of experience in teaching agile software methodologies to various groups…
Descriptors: Computer Software, Computer Science, Engineering, College Faculty
Denny, Paul; Cukierman, Diana; Luxton-Reilly, Andrew; Tempero, Ewan – Computer Science Education, 2012
Traditionally, learning resources are created by an instructor and distributed to their students. A contributing-student pedagogy (CSP) is one in which this responsibility shifts, placing students in control of creating the resources and sharing them with their peers. Technology plays a central role in supporting the collection and distribution of…
Descriptors: Foreign Countries, Computer Science Education, Programming, Web 2.0 Technologies
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