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José Miguel Blanco; César Domínguez; Arturo Jaime; Imanol Usandizaga – Educational Technology Research and Development, 2024
Teaching and learning methods that are related to student-generated content (SGC) seem a promising strategy for including sustainable development goals (SDGs) in education (established as a fundamental cornerstone in the achievement of these goals by the United Nations). This paper describes the inclusion of SDGs through the implementation of…
Descriptors: Sustainability, Computer Science Education, Student Developed Materials, Web Sites
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Fegely, Alex; Tang, Hengtao – Educational Technology Research and Development, 2022
The purpose of this convergent mixed-methods study was to evaluate the effect of educational robotics on pre-service teachers' programming comprehension and motivation. Computer science is increasingly being integrated into K-8 curricula. However, a shortage of teachers trained to teach basic computer science concepts remains unresolved. This…
Descriptors: Programming, Robotics, Preservice Teachers, Comprehension
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Kamil Çelik; Ahmet Ayaz – Educational Technology Research and Development, 2025
Technological advancements in recent years have accelerated the development of information and communication technologies, introducing numerous innovations. One prominent innovation is the concept of the metaverse, which has gained significant popularity and is increasingly influencing various sectors, including the economy, art, entertainment,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Intention, Computer Science Education
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Brian R. Belland; ChanMin Kim; Emre Dinç; Anna Y. Zhang – Educational Technology Research and Development, 2024
Computer science is often integrated within early childhood education (ECE) through the use of educational robots. This requires adequate preparation of ECE teachers to program and debug, which can be done with scaffolding. In this paper, we use a QUANT + qual mixed method approach incorporating lag sequential analysis, ICAP framework coding,…
Descriptors: Scaffolding (Teaching Technique), Early Childhood Teachers, Preservice Teachers, Computer Science Education
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Starkey, Louise; Yates, Anne; de Roiste, Mairead; Lundqvist, Karsten; Ormond, Adreanne; Randal, John; Sylvester, Allan – Educational Technology Research and Development, 2023
Disciplines in Higher Education have their own interpretations of what is essential knowledge that influences what is taught, how teaching occurs, and the role of digital tools. Disciplinary culture is dynamic and evolving, informed by disciplinary research and technology improvement. During the COVID-19 pandemic, digital solutions enabled ongoing…
Descriptors: Undergraduate Study, College Faculty, Educational Technology, Statistics
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Fu, Qian; Zheng, Yafeng; Zhang, Mengyao; Zheng, Lanqin; Zhou, Junyi; Xie, Bochao – Educational Technology Research and Development, 2023
Providing appropriate feedback is important when learning to program. However, it is still unclear how different feedback strategies affect learning outcomes in programming. This study designed four different two-step programming feedback strategies and explored their impact on novice programmers' academic achievement, learning motivations, and…
Descriptors: Feedback (Response), Academic Achievement, Novices, Programming
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Vasconcelos, Lucas; Kim, ChanMin – Educational Technology Research and Development, 2022
National and state science learning standards urge K-12 educators to offer authentic Science, Technology, Engineering, and Mathematics learning experiences. One way to fulfill this goal is to prepare preservice science teachers to integrate computer science skills, such as coding, into science education learning contexts that can benefit from it.…
Descriptors: Preservice Teachers, Science Teachers, Coding, Simulation
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Alex Fegely; Cory Gleasman; Tammi Kolski – Educational Technology Research and Development, 2024
Computer science teaching standards for grades K-8 have been implemented in nearly all U.S. states, and the core subject area teachers (e.g., math, science, English, social studies) have been asked to integrate these standards into their instruction. Thus, it is important that K-8 pre-service teachers of all subjects are both prepared and…
Descriptors: Educational Technology, Robotics, Shared Resources and Services, Preservice Teacher Education
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Jui-Hung Chang; Chi-Jane Wang; Hua-Xu Zhong; Hsiu-Chen Weng; Yu-Kai Zhou; Hoe-Yuan Ong; Chin-Feng Lai – Educational Technology Research and Development, 2024
Amidst the rapid advancement in the application of artificial intelligence learning, questions regarding the evaluation of students' learning status and how students without relevant learning foundation on this subject can be trained to familiarize themselves in the field of artificial intelligence are important research topics. This study…
Descriptors: Artificial Intelligence, Technological Advancement, Student Evaluation, Models
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Yilmaz, Ramazan; Karaoglan Yilmaz, Fatma Gizem – Educational Technology Research and Development, 2020
This study was conducted to investigate the effect of task and group awareness (TaGA) support provided to group members by a pedagogical agent (PA) in computer-supported collaborative learning (CSCL) on the students' attitudes towards collaborative learning and self-regulated learning skills (SRLS). A quasi-experimental research design with…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Student Attitudes, Undergraduate Students
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Avci, Ümmühan – Educational Technology Research and Development, 2020
Scaffolds establish a cognitive connection with the students and what they want to express. Supporting the collaborative knowledge building process with scaffolds is crucial for the participation and continuity in the online discussions. In this research, where a quasi-experimental design is used, the contributions of the students in the online…
Descriptors: Sentences, Scaffolding (Teaching Technique), Self Determination, Cooperative Learning
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Chang, Chiung-Sui; Chung, Chih-Hung; Chang, Julio Areck – Educational Technology Research and Development, 2020
Gaming is a part of today's society, especially for younger generations. Therefore, game-based approaches are unsurprisingly used for learning achievement. In this study, a game-based learning courseware was implemented using a problem-based strategy. For this purpose, a game known as 'Programmer Adventure Land' was designed and developed. A group…
Descriptors: Problem Based Learning, Game Based Learning, Computer Science Education, Programming
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Yilmaz, Rabia M.; Baydas, Ozlem – Educational Technology Research and Development, 2017
The aim of the study is to examine undergraduate students' awareness of metacognition, the metacognitive strategies they use in their learning and their learning performance in pre-class asynchronous activity in a flipped classroom. The sample consisted of 47 undergraduate students. Eleven students were not included in this study since they did…
Descriptors: Undergraduate Students, Metacognition, Learning Strategies, Computer Mediated Communication
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Kahn, Peter; Everington, Lucy; Kelm, Kathleen; Reid, Iain; Watkins, Francine – Educational Technology Research and Development, 2017
It is important to develop understanding of what underpins the engagement of students in online learning environments. This article reports on a multiple case study that explored student engagement in a set of postgraduate degrees offered on a fully online basis. The study was based on a theorization of student engagement as the exercise of…
Descriptors: Graduate Students, Learner Engagement, Electronic Learning, Educational Environment
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Zdravkova, Katerina; Ivanovic, Mirjana; Putnik, Zoran – Educational Technology Research and Development, 2012
Web users in the 21st century are no longer only passive consumers. On a contrary, they are active contributors willing to obtain, share and evolve information. In this paper we report our experience regarding the implementation of Web 2.0 concept in several Computer Ethics related courses jointly conducted at two Universities. These courses have…
Descriptors: Electronic Learning, Feedback (Response), Graduate Students, Internet
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