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Karnalim, Oscar; Simon; Chivers, William – IEEE Transactions on Learning Technologies, 2023
We have recently developed an automated approach to reduce students' rationalization of programming plagiarism and collusion by informing them about the matter and reporting uncommon similarities to them for each of their submissions. Although the approach has benefits, it does not greatly engage students, which might limit those benefits. To…
Descriptors: Gamification, Programming, Plagiarism, Cooperative Learning
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Chad C. Tossell; Nathan L. Tenhundfeld; Ali Momen; Katrina Cooley; Ewart J. de Visser – IEEE Transactions on Learning Technologies, 2024
This article examined student experiences before and after an essay writing assignment that required the use of ChatGPT within an undergraduate engineering course. Utilizing a pre-post study design, we gathered data from 24 participants to evaluate ChatGPT's support for both completing and grading an essay assignment, exploring its educational…
Descriptors: Student Attitudes, Computer Software, Artificial Intelligence, Grading
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Ruiperez-Valiente, Jose A.; Munoz-Merino, Pedro J.; Alexandron, Giora; Pritchard, David E. – IEEE Transactions on Learning Technologies, 2019
One of the reported methods of cheating in online environments in the literature is CAMEO (Copying Answers using Multiple Existences Online), where harvesting accounts are used to obtain correct answers that are later submitted in the master account which gives the student credit to obtain a certificate. In previous research, we developed an…
Descriptors: Computer Assisted Testing, Tests, Online Courses, Identification